The DOOM Eternal campaign will last somewhat longer than its predecessor. According to Marty Stratton, executive producer of id Software, it is estimated that players will take between 18 and 22 hours to complete their story, although some adjustments are still being made and nothing is fixed as of yet.
Marty Stratton mentioned the following statement during QuakeCon:
It’s definitely bigger than Doom 2016.
DOOM Eternal is the sequel to the success of DOOM 2016. Delving deeper into the classic roots of the first-person action genre, the second part developed by id Software and Bethesda is still betting on the war against the demons.
DOOM Eternal’s multiplayer is also being enhanced, which includes Battlemode.
Battlemode is an asymmetrical game mode in which two player-controlled demons will have to end a “Doomguy” also controlled by a player.
The marine will have at his disposal many weapons and tools as well as the possibility of traveling with portals at the ends of the map. The demons will have their special abilities, the possibility of setting traps and much more. In the end, the objective is the same for each side, killing each other.
In addition, this game mode will continue to receive maps, demons, weapons and much more completely free of charge.
So far they have shown three demons that we can play with: Revenant (a UAC Marine with cannons on his back), The Pain Elemental (he has a floating head that can fly out of the marine’s reach and launch hard-to-dodge projectiles), and the Mancubus (a huge earth demon with portable cannons in each hand, not the one with the most mobility but the toughest one).
DOOM Eternal will arrive on November 22 on Xbox One, PS4, PC and Nintendo Switch.