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Red Dead Redemption 2 Chapter 3 Clemens Point Walkthrough Guide

After spending a good while in Horseshoe Overlook in Chapter 2, you’ll be moving to a new place in the next chapter in Red Dead Redemption 2. Chapter 3 Clemens Point picks up the pace and tests all that you’ve learned in the previous two chapters.

This chapter is more combat-heavy and will have you taking up various missions across the southeastern part of the world map.

Red Dead Redemption Chapter 3 Walkthrough

We cover all the story missions of Chapter 3: Clemens Point in this walkthrough. Each story mission is accompanied by the requirements to get a Gold medal in them. Note that these stories don’t necessarily have to be played in this order.

The New South

Gold Medal Requirements:

  • Catch and return Anders Anderson to jail within 5 mins 30 seconds
  • Knock out Anders Anderson without taking a hit
  • Catch a fish with Dutch and Hosea

Head over to Dutch at the shore. Follow him and Hosea until you run into Trelawny. Once the cutscene plays out, head to the train quickly.

Keep your weapon holstered and keep pace with the train to arrest the Andersons before the train is out of the sheriff’s jurisdiction.

Get alongside the carriage with the crates and jump to it. Break free from the foe that grabs you, and continue your chase on the train.

Once the fight starts with one of them, use what you’ve learned about melee combat to knock him out. Head to the final carriage and take out the second fugitive in a similar way.

Pick him up and stow him on your horse, then follow Archibald all the way to Rhodes. Drop Anders Anderson outside the sheriff’s office.

You then have the option to go fishing with Hosea. You can accept the invitation or refuse. If you refuse, the mission ends here.

If you accept, ride your house and follow your friends until you reach a boat. Equip the fishing rod at the fishing spot and cast the line. You should have the basic fishing skills down from Chapter 2’s fishing endeavors with Jack.

Put away your fishing rod when you’re ready to head back, then row back to the camp to complete the mission.

Further Questions of female Suffrage

Gold Medal Requirements:

  • Fend off the Lemoyne Raiders in less than 1 minute
  • Get five headshots
  • Finish with at least 85% accuracy
  • Complete the mission without consuming any health items

Head over to Pearson at the camp to start the mission. Head over to the general store in Rhodes. Once you’re separated from Sadie, head to the post office and talk to the clerk to send your letter. Go back to the wagon and hop on board.

While on the journey, you will be attacked by men on horses. Eliminate them with headshots. Once Sadie pulls over, get to cover and take out the raiders.

They are spread across the entire field so be vigilant and take help from your mini-map. When the raiders are all taken care of, drive back to the camp with Sadie to complete the mission.

The Course of True Love

Gold Medal Requirements:

  • Reach Penelope without getting spotted
  • Finish the mission within three minutes
  • Finish the mission within four minutes 15 seconds (second part)

This is a two-stage mission. The first one is at Caliga Hall to the east of Rhodes. Talk to one of the guards and the entrance, and then speak to Beau Gray. Head southwest of Rhodes to you reach the edge of Braithwaite Manor.

There will be a number of guards on your mini-map here. It’s best to avoid them by taking the longer route and swimming through the small cove to reach Penelope.

After meeting her, leave the area by going the exact same way you came so you’re not spotted again. Alternatively, you can steal the boat opposite the gazebo stairs and go west.

The second part of this mission will start one the previous is completed. Go to Beau Gray again for a cutscene. Mount up on your horse and follow him to Rhodes. Take the wagon and drive it down to the bank.

After the cutscene, walk up to the side alley to confront Beau’s cousins. You can either defuse the situation or start a brawl. Once you deal with the cousins, get on your horse and follow Beau to complete the mission.

American Distillation

Gold Medal Requirements:

  • Win the race back to camp
  • Get 10 headshots
  • Complete the mission without taking any damage
  • Finish with at least 70% accuracy

Head to the sheriff’s office in Rhodes to start the mission, then get on the wagon outside. Head over to the designated crime scene. Follow Archibald before you climb back on the wagon.

You’ll now be heading to the swamp. Follow Archibald once again. Here, you need to knock out the moonshiners without being spotted. Use stealth and choose one of the two paths. The right path will have two guards talking.

Once they split up, take out the one near the tree, and then head over to the second one to take him out. Hogtie him and carry him to the wagon.

Equip your dynamite and plant a stick in the marked area. Ignite it, then retreat and watch it blow up. Head over to Bill’s position and help him take out the Lemoyne Raiders. This is a large shootout, so be patient and stay protected.

Push through the camp and make sure you take out the foes in the cabins.

After the shootout, you can race Dutch back to the camp. Tap your running button at a steady rhythm that matches the gallop of your horse to beat him and cut corners whenever you can. Once you reach the camp, the mission will end.

Advertising, The New American Art

Gold Medal Requirements:

  • Headshot five Raiders in the saloon
  • Finish with at least 90% accuracy
  • Complete the mission without consuming any health items

Talk to Abigail at the camp to get a new marker to the northeast. Head over there and find Hosea and John at the back of a wagon. Drive the wagon to Braithwaite Manor’s front door.

From there, head back to Rhodes and park the wagon outside the saloon. Pick up the moonshine at the back of the wagon and take it behind the bar. Follow the instructions until Lemoyne Raiders barge into the saloon.

Here, you can use Deadeye and perform multiple headshots behind the bar. When Hosea calls for help, kill any remaining foe and head upstairs.

Use any Deadeye you have remaining to get a clean headshot of the raider threatening Hosea. Kill the remaining two men and jump on the wagon below.

Escape from the area and shoot down the opponents chasing you as quickly as possible. Use Deadeye (replenish it with snake oil) often as you will have no cover here.

Horse Flesh For Dinner

Gold Medal Requirements:

  • Kill the stable hand showing you the horses
  • Catch the stallion within 10 seconds
  • Get five headshots

Make your way to the marked area near Caliga Hall and meet John and Javier at the Gray stables. Ride with them all the way to Braithwaite stables.

Once inside, walk behind the stable hand and kill him stealthily. Equip your bandana, then calm the white horse and lead it outside.

Stay close to Javier at all times through the remaining mission. Take out as many enemies as possible.

When one of the stallions makes a break for it, quickly gallop off in pursuit, switching to the lasso, and bring it to a halt. Ride it back to Javier and keep up with him until you reach the rustlers.

The Fine Joys of Tobacco

Gold Medal Requirements:

  • Silently kill the Gray when Sean distracts him in the wagon store
  • Douse the fields within two minutes 20 seconds
  • Kill five Grays during the escape
  • Complete the mission without consuming any health items

This mission starts when you enter Braithwaite Manor. After the cutscene, get on the wagon and drive with Sean to Caliga Hall. Hide in the wagon when prompted.

Once inside the store, stop hiding and crouch all the way over to Hamish. Kill him stealthily from behind. After the cutscene, stealthily crouch all the way to the wooden barrels and stay behind cover.

You need to douse all the fields with moonshine. Stay low and continue dousing the fields until the markings disappear on the map. Be careful when you cross-guarded paths, shown as red dots on your map.

After all the fields are doused, meet Sean at the barn. Equip the fire bottles and throw one into the building. Do the same to the fields.

The guards will be alerted here. You need to jump from cover to cover and eliminate them. Use Deadeye to do so quickly. Reach the wagon and cut the horses free. Mount up and escape with Sean.

Magicians for Sport

Gold Medal Requirements:

  • Inspect all the clues in Trelawny’s caravan
  • While tracking, stay within 30 feet of Trelawny’s trail
  • Kill two bounty hunters in the cornfields in one minute
  • Complete the mission without consuming any health items

Talk to Dutch in his tent, then to Charles, and then ride to Trelawny’s marked location. Search his caravan for three clues. They are the food on the table, the unmade bed, and the bloodstained towel on the bathtub.

Head back outside and ride to follow the tracks. You will eventually come to a small camp at the edge of the forest. A fistfight will ensue. Quickly take out the enemies using blocking and counter-attacks.

Once both are down, interrogate the one restrained by Charles until he reveals Trelawny’s location. You can choose to kill him or release him; doing the latter will grant you honor.

Follow Charles to the cabin. Here, three bounty hunters will be hiding in the cornfields. One will be on the left, the second on the right. The third can only be caught last.

To fulfill the requirement for the Gold medal, sprint to one position and tackle the bounty hunter to take him down, and then kill him. Immediately, sprint to the other one and take him out as well. The third is located farther up the field and can be dealt with slowly.

After the cutscene, a shootout will ensue. Head to the barn to kill the individuals shooting at you. Once the fight is over, take the rolling block rifle from the sniper and return to Trelawny at the cabin.

Friends in Very Low Places

Gold Medal Requirements:

  • Complete the mission without being spotted
  • Complete the mission within eight minutes 10 seconds

Talk to Trelawny at the camp, then ride your horse with him to the post office in Rhodes. Follow Trelawny inside and pay Alden. Get back to your horse and ride to Hill Haven Ranch with Trelawny.

Wait for the stagecoach. Once it arrives, follow it from a distance until it comes to a stop. Jump down from your horse and crouch to the bushes next to the road sign.

When the lady starts singing, sneak to the back of the stagecoach, break the lock, and loot its contents. Head back the exact way you came to the bushes. Wait for the stagecoach to leave, and then meet up with Trelawny to complete the mission.

An Honest Mistake

Gold Medal Requirements:

  • Save Uncle when he is overpowered
  • Get 20 headshots
  • Finish with at least 80% accuracy
  • Complete the mission without consuming any health items

Talk to Molly at the camp to start this mission. Mount your horse and follow Uncle to the crossroads. Equip your bandana, and then approach the wagon when it arrives and searches the crate at the back.

An escape sequence will begin. You will need to gallop at full speed. A large number of riders will catch up with you.

Use Deadeye to take as many headshots as possible. Be careful because the terrain up ahead is tricky, so you cannot just have your head turned the entire time.

Eventually, the numbers of the pursuers will dwindle. After the cutscene, a major shootout will take place at the barn. Use cover and pick your targets carefully.

Don’t rush, as there is no time requirement for the medal. Make sure you take accurate shots.

Once your party leaves the barn, follow Uncle in the woods. Take cover with him behind a rock, wait until two guards walk past your position, and then take them down stealthily. Help Uncle in taking down his opponent.

Help Charles and Bill by taking cover behind the trees and eliminating all the enemies as they come out of cover. The mission will end when every enemy is dead.

Preaching Forgiveness as He Went

Gold Medal Requirements:

  • Kill 10 Lemoyne Raiders with a long scoped rifle
  • Finish within 11 minutes 30 seconds
  • Finish with at least 70% accuracy
  • Complete the mission without consuming any health items

Talk to Lenny at the camp to start this mission. Follow him to an abandoned church. Here, you will need to tail the wagon from a safe distance. Dismount your horse near Shady Belle mansion and equip your rolling black rifle.

Take cover behind the marked wall, just across from Lenny. Use the scope of your rifle to investigate the area.

You can now either commence the chaos by shooting the dynamites or send Lenny to create a distraction and take out the enemies by surprise.

The second choice is much better. Regardless of what you choose, you will need to pick enemies out with your sniper rifle. Stay at the starting position and do this for the best effectiveness. Two set-piece events will occur in this battle.

Lenny will wrestle with an opponent and you can help him, and the second one will have a foreman a Gatling gun on the balcony above. Eliminate this foe immediately with your sniper rifle to prevent any complications.

Once all the enemies are dead, hope inside the back of the wagon and drive back to the camp. You will come across additional raiders. Take them out without getting into a conversation using Deadeye. Drive back to the camp to finish the mission.

Sodom? Back to Gomorrah

Gold Medal Requirements:

  • Loot all the safes
  • Headshot five mounted lawmen during the escape
  • Get to the Downes ranch within 1 minute 55 seconds
  • Finish with at least 70% accuracy
  • Complete the mission without consuming any health items

Talk to Bill in a wagon at the edge of the camp. Follow him to Valentine to rob the bank. You will need to tell how Karen distracts the guards.

Both options are identical, so choose either one. Once you’re inside, open the teller’s door and force him to open the vault.

You now have a major decision to make: you can either crack the safes or blow them up. The latter will involve a lot of fighting, so we highly recommend you don’t go through it. Cracking the safes is a lot safer and quieter.

Each safe has three numbers that need to be cracked. Slowly rotate your left stick counterclockwise, then clockwise, then counterclockwise again. The controller vibrations will intensify whenever you’re close to the correct number.

There are five safes in total. Here are the numbers, from left safe to right:

  • 34, 69, 22
  • 16, 40, 55
  • 37, 1, 69
  • 15, 7, 55
  • 68, 12, 38

Once you have everything you need, it’s time to escape. Throughout the escape, you will be chased by multiple waves of lawmen.

Here you should use Deadeye to get five clean headshots. Once the group splits up, ride to Downes Ranch to complete the mission.

Blessed are the Peacemakers

Gold Medal Requirements:

  • Free yourself and perform self-surgery within one minute
  • Recover your weapons from the O’Driscoll camp
  • Kill the O’Driscoll gang members that beat and shot you
  • Escape the O’Driscoll camp without being spotted

Talk to Micah in Dutch’s tent, and then follow them on horseback to your position. From here, watch over Dutch and Micah using your rifle.

A cutscene will occur after which you will be hanging upside down. Tilt your left analog stick from side to side and swing to your shackles to reach the metal file on the table.

Grab it once it’s within your grasp, and then follow the onscreen instructions to cauterize the wounds. Stealth kill the O’Driscoll that enters the cabin.

Head outside and kill the two nearby guards with your throwing knives. These same men beat you. Once you’re done, recover your weapons by the shed door. Walk up to your horse by the campfire, and leave on the path to the east.

Ride back to the camp but be careful not to get spotted by the many O’Driscolls patrolling the area. Keep an eye on the radar as you get past them and head to the camp to complete the mission.

A Short Walk in a Pretty Town

Gold Medal Requirements:

  • Kill three lawmen in Deadeye while saving Bill
  • Get 20 headshots
  • Complete the mission using sidearms only
  • Finish within 4 minutes 30 seconds
  • Complete the mission without consuming any health items

Head to the bank in Rhodes and meet up with Bill, Micah, and Sean. After the cutscene, maintain your initial position and take down the foes.

Be vigilant about the individuals on the rooftops. After taking out most of them, look at the opposite direction for another wave of enemies.

Take cover behind the nearby cart and engage them. Once Micah makes his move, head to the back of the gun store market while staying vigilant about the enemies to your left.

Kick the locked door, and then kill a foe who appears at the end of the corridor. Take cover underneath the window and fire at the gunmen on the street.

Once the coast is clear, follow Micah and eliminate the hostage takers during the automatic Deadeye sequence.

Blood Feuds, Ancient and Modern

Gold Medal Requirements:

  • Headshot Gareth and Gerald Braithwaite
  • Get 20 headshots
  • Finish with at least 85% accuracy
  • Complete the mission without consuming any health items

The mission will start the moment you approach Dutch’s tent. Ride with the gang to the Braithwaite Manor.

After the cutscene, take cover and fire on the enemies. Take the ones out on the balconies first. Head inside the manor after the foes are down and search for Jack. Shoot down the enemy who springs from behind the desk.

Head upstairs to Dutch and take cover behind a pillar. Take out the reinforcements on the front gate using Deadeye. Another wave will also arrive on the east side of the manor which can also be taken out using Deadeye (refill with snake oil).

Help John break the nearby door after you’ve taken care of the enemies. An automatic Deadeye sequence will trigger. Tag the heads of the Braithwaite brothers, then fire. Leave the manor with Dutch to complete the mission.

The Battle of Shady Belle

Gold Medal Requirements:

  • Kill all the Lemoyne Raiders in Shady Belle
  • Clear two bodies from Shady Belle within 1 minute 40 seconds
  • Finish within 11 minutes

This mission starts when you ride with John to Shady Belle. You will need to go through this area by dispatching the enemies outside, then locating and killing all those hidden in the house.

There is one on the ground floor and three upstairs, each in a different room. Once you’re done, meet John back at the entrance. Pick up the indicated body and dump it in the swamp. Repeat the same process with the second one.

A cutscene will play, after which you can follow Dutch to the city of Saint Denis to complete the mission and the chapter.