Devil May Cry 5 development is coming to an end and since the announcement at E3, we haven’t seen much of the gameplay but apparently, the wait will be soon over because Capcom is going to make the game playable at Gamescom next month and that’s when we will learn more about it.
So mark your calendar, Gamescom is taking place from August 21 to August 25 and that’s where you can witness Nero slicing up some demons. Other than that developers are comfortable and they have also revealed that they are focusing on photorealism and 60 FPS during combats.
Capcom is scanning models to make characters in Devil May Cry 5 as real as possible. Do check out the face model of Nero because the resemblance is unbelievable. What’s more interesting is that the developers are taking it to the next level by also scanning the clothes and we can’t wait to witness all the big upgrades in the game.
Devil May Cry 5 will have a slower response as compared to the previous games due to the photorealism graphics. Inputs you’ll make will no longer skip the animations and the team is still working on to keep the photorealism along with the fast response.
Devs have also talked about how the background music will change while in combat. The music will switch as you hit certain combos making the combat an all new and exciting experience for which Devil May Cry games are known for.
Devil May Cry 5 PG rating is 18+ which makes it the first game in the series to make it above 18 and the game’s development is already 75% complete so what we will see at Gamescom will likely be the final version of the game.
Devil May Cry 5 is scheduled to release sometime in 2019 for Xbox One, PS4, and PC.