Destiny 2 Roadmap Features Better XP Rates and Rewards, Masterwork Armor, Private Matches, and More
Bungie has outlined a roadmap for the better part of the year that aims to improve the current state of Destiny 2 and quell concerns from the community.
Posting on the official website earlier today, game director Christopher Barrett announced a list of numerous content pieces and features that will be available to all players. This is regardless of whether they own an expansion pack or not, a vital improvement over the recent shenanigans that Curse of Osiris brought last month.
January 30 Update
- We are expanding the Masterwork system to include armor.
- Masterwork Armor provides increased damage reduction while using your Super.
- You can reroll the armor stat type on Masterwork Armor, and similar to Masterwork weapons, you can upgrade a piece of armor to Masterwork by spending Masterwork Cores and Legendary Shards.
Raid Reward Rework
- We are updating Raid rewards to make them more unique and interesting. They will now feature mods with Raid-specific perks, and we are adjusting the rewards to ensure a Raid item drops from each major encounter. The Raid vendor will also directly sell Leviathan and Eater of
- Worlds armor and weapons for purchase with Raid tokens and Legendary Shards.
- We are also adding a new Ghost with Raid-specific perks that has a chance to drop from the Leviathan and Eater of Worlds final encounters. We intend to return to creating more Raid and other activity-unique rewards in the future.
Strike Scoring + High Score Tracking
- Strike Scoring is coming to Nightfall and replacing the current time limit mechanic. The scoring is similar to the Destiny 1 system but with adjustments to emphasize competitive execution of Strike objectives and support for player selectable score modifiers. In February, Nightfall
- High Scores will be exposed in-game via new emblems and will unlock rewards. We also have plans for Clan and Community High Scores in the works.
- Work is underway on a full rework of armor and weapon mods. This will focus on reducing redundant mods, more unique theming, and greatly increasing their impact on your power. We are aiming for a February release, but the scope of the rework could push parts or all of it out to early spring. We will be evaluating how Mods play into the Bright Engram economy as a result, because we’re sensitive to pay-to-win outcomes.
- We are adjusting game mode rules to increase the pace of gameplay and power ammo acquisition in Quickplay.
PC Tower Chat
- We are adding text chat to the Tower for the PC version of the game.
Exotic Repetition Reduction
- This will prevent players from receiving the same Exotic twice in a row. You may still receive duplicates, just not consecutively.
Fireteam Members on Destination Map
- You will finally be able to see the other members of your fireteam on the destination map. No more having to ask your fireteam where they went when they fast travel to another landing zone.
The second expansion pack is scheduled to arrive in this timeframe. It is still some time before Bungie starts revealing details about the new content but for now, here is how it wants to improve the gameplay.
- We want to give players new reasons to play, more variety, and balance improvements. Spring will bring a number of exciting and long awaited features to the Crucible.
- Beginning with Season 3 we will introduce Seasonal Crucible Ranks. There will be two different ranks for players to pursue:
- Valor – A progression rank that goes up as you complete matches. Winning helps you move up faster, but there are no loss penalties.
- Glory – A progression rank that goes up when you win and down when you lose. Performance is how you move up here.
- Private Matches are coming to all players of Destiny 2. Players will be able to invite their friends to play on the map and mode of their choosing.
- We’re bringing 6v6 PvP to Destiny 2 in addition to the current 4v4 game modes.
- Mayhem will return as a limited-time event during Season 3 and going forward.
- We are making some changes to make quitting less common and behind-the-scenes security improvements to help improve the overall Crucible experience.
There is still a lot that is currently in development. There is no concrete release date for the updates planned at the end of the year. However, Bungie has stated that there is possibility of some features arriving beforehand.
- Item Collections and Records
- Weapon Slot and Archetype Improvements
- Additional Crucible Playlists (e.g. Rumble)
- Better Clan Rewards
- Masterwork Exotics
- Pinnacle Weapon and Gear Improvements
- Trials of the Nine improvements
- Shaders and dismantling
- The Future of Guided Games
- Address Solo Vs Fireteam matching