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Tekken 7 Law Tips, Frame Data, Custom Combos, and Strategies

Tekken 7 Law Tips to help you learn everything you need to know about playing as Law, strategies, frame data, and custom combos. Marshall Law in Tekken 7 has one of the highest wall-damage in the game along with strong whiff punishing attacks and good low attacks. On the other hand, he tends to struggle when it comes to approaching his opponents and has poor keepout attacks.

For more help on Tekken 7, check out our Kazuya Character Guide, Jin Character Guide, and Feng Character Guide.

Tekken 7 Law Tips

In our Tekken 7 Law Tips Guide, we have detailed everything you need to know about playing as Law, his custom combos, frame data, and more.

Tekken 7 Law Strategy Guide

Playing as Law

Marshall Law or simply Law truly shines when it comes to rushing down opponents since he does not have many ranged tools. He has multiple CH launchers that he can use to punish his opponents. In addition to this, he also has access to multiple hard-hitting low attacks. While he does not have an incredible amount of damage, his output damage significantly increases at wall.

Coming to his combo potential, you can use d/f + 2, b + 2, 3, 4, b + 2, 1, Screw!, f, f + 2, 3. For advanced combos, you will need to learn his Dragon Sign Stance and Dragon Fake Step. An advanced combo that you can use is d/f + 2, 4, u + 3, b + 2, 1, Screw!, 4, 3 ~ b , f, DFS, f, DSS, f + 4. If you manage to wallcarry an opponent, either try to use d/b + 4, 4 or use 4, 3, DSS, f + 3.

As mentioned earlier, he does not have decent range; however, in T7 he has access to better punishing attacks. Overall, Marshall Law in Tekken 7 has one of the highest wall-damage in the game along with strong whiff punishing attacks and good low attacks. On the other hand, he tends to struggle when it comes to approaching his opponents and has poor keepout attacks.

Law Custom Combos

In this section of the guide, we have detailed some combos of Law:

  • u/f + 4, 3 +4, b + 2, 1, Screw!, f, f + 2, 1, 3
  • WS + 2, 4, u + 3, 3 + 4, b + 2, 1, Screw!, f, f + 3
  • 3 + 4, 4, Screw!, Forward Dash, 4, u + 3, 3 + 4, 4
  • 4, b + 2, b + 2, b + 2, 1, Screw!, Forward Dash, d + 2, 3
  • b + 2, 3, 4, f + 3, 4, Screw!, Forward Dash, 4, 3, DSS, f + 3
  • d + 2, 3, 4, 3, 4, DSS, f + 3, Screw!, Forward Dash, 4, 3, DSS, f + 4
  • d/f + 2, 4, u + 3, b + 2, b + 2, 1, Screw!, Forward Dash, 4, 3, DSS, f + 4
  • UF + 4, u/f + 1, 4, u + 3, b + 2, 1, Screw!, Forward Dash, 4, 3, DSS, f + 4
  • d/f + 2, 4, u + 3, Forward Dash, b + 2, b + 2, 1, Screw!, Forward Dash, RA
  • f, f + 4, 3, Forward Dash, b + 2, 4, u + 3, b + 2, 1, Screw!, Forward Dash, 4, 3, DSS, f + 4

Tekken 7 Law Frame Data

We have this section under-construction for now. We will have it up in a few days. Thank you for bearing with us.

This is all we have in Tekken 7 Law Tips Guide. If you have anything else to add to the guide, let us know in the comments section below!