AMD Ryzen benchmarks were talked about by PC Perspective and although the CPUs performed pretty well at 1080p in-games AMD was asked why the AMD Ryzen CPUs performed lower than expected and AMD has given a response to that question.
It seems that according to AMD games are optimized according to Intel architecture. AMD has sent out developer kits of AMD Ryzen in order for developers to get better oriented with AMD Ryzen and AMD is hoping that more developer will come on board and optimize games according to the Zen architecture. According to AMD’s John Taylor:
As we presented at Ryzen Tech Day, we are supporting 300+ developer kits with game development studios to optimize current and future game releases for the all-new Ryzen CPU. We are on track for 1000+ developer systems in 2017. For example, Bethesda at GDC yesterday announced its strategic relationship with AMD to optimize for Ryzen CPUs, primarily through Vulkan low-level API optimizations, for a new generation of games, DLC and VR experiences.
AMD is hoping to get developer kits to thousand of developers in 2017 so that they can also familiarize themselves with the Zen architecture. Although the performance was decent I think that there is some merit to AMD’s claim here and it will become clear when some developer creates a game for AMD Ryzen.
Oxide Games also provided a public statement today on the significant performance uplift observed when optimizing for the 8-core, 16-thread Ryzen 7 CPU design – optimizations not yet reflected in Ashes of the Singularity benchmarking. Creative Assembly, developers of the Total War series, made a similar statement today related to upcoming Ryzen optimizations.
Whatever the case may be AMD Ryzen is still new to the party and Intel has reigned supreme for a long time now so this is not surprising.
CPU benchmarking deficits to the competition in certain games at 1080p resolution can be attributed to the development and optimization of the game uniquely to Intel platforms – until now. Even without optimizations in place, Ryzen delivers high, smooth frame rates on all “CPU-bound” games, as well as overall smooth frame rates and great experiences in GPU-bound gaming and VR. With developers taking advantage of Ryzen architecture and the extra cores and threads, we expect benchmarks to only get better, and enable Ryzen excel at next generation gaming experiences as well.
Oxide Games, creators of the Nitrous game engine that powers Ashes of the Singularity also talked about this issue and here is what they had to say:
“Oxide games is incredibly excited with what we are seeing from the Ryzen CPU. Using our Nitrous game engine, we are working to scale our existing and future game title performance to take full advantage of Ryzen and its 8-core, 16-thread architecture, and the results thus far are impressive. These optimizations are not yet available for Ryzen benchmarking. However, expect updates soon to enhance the performance of games like Ashes of the Singularity on Ryzen CPUs, as well as our future game releases.” – Brad Wardell, CEO Stardock and Oxide
Let us know what you think about AMD Ryzen and whether or not you think that AMD has some merit behind this claim.