Torchlight 2 comes with a more refined character development system as compared to its predecessor, with all-new classes that range from elemental damage dealers to steampunk gadgetry.
Each class comes with 3 trees that are completely unique to them. These trees inhibit 10 different skills.
7 of these skills are Active Skill, while 3 are Passive Skills.
This makes a total of 21 (7×3) Active Skills, and 9 (3×3) Passive Skills for each character.
All skills can have 3 Tiers. Each Tier requires 5 points. Thus, the maximum amount of points required for a Tier 3 version of a skill is 15.
The following are the trees of each character:
Hunter, Tundra, Shadow
Inferno, Frost, Storm
Blitz, Construction, Aegis
Warfare, Lore, Sigil
Apart from Trees, which give you direct skills, there are also stats for developing your character. Stats are basically attributes for your character to increase variables such as Weapon Damage, Critical Strike Chance, Mana and Elemental Damage, and Health etc.
There are 4 stats in the game:
- Increases all Weapon Damage
- Increases Critical Strike Damage
- Increases Critical Strike Chance
- Increases Dodge Chance
- Increases Fumble Recovery
- Increases maximum Mana
- Increases all Elemental Damage
- Increases Execute Chance
- Increases maximum Health
- Increases Armor
- Increases Block Chance
Points in Torchlight 2 are earned whenever a player levels up, which is done after a certain amount of experience has been gained.
Whenever a player levels up, he/she gains 1 Skill Point, which can be invested into any skill in any one of the three trees.
Whenever a player levels up, he/she also gains 5 Stat Points, which can be invested into the stats.
The maximum level of the player is 100, which means 495 conventional stat points and 100 conventional skill points.
In addition to the skill points, the player also gains Fame by defeating tougher Champion Enemies or Bosses. When a player gains enough Fame, he she can obtain a Fame Level. Each Fame Level gives the player 1 additional skill point.
Thus, it is possible to have more than 100 skill points at Level 100.
Because of the large flexibility offered by the stat points and the three trees for each character, there are numerous ways to play one class. It is extremely essential to understand the role of each tree for a class, along with the skills that they offer and after how many skill points the skill becomes effective.
Thus, for a single class, you can have a huge set of combinations.
Each of our Class Build guides contain 4 builds at level 100 – the idea of how to progress from level 1 all the way to max is generally quite evident. Do note that these are subject to change, and can vary according to player play-style.
Don’t forget to share your own builds with us by commenting below!