Destiny Crucible Multiplayer Map Tips and Strategy Guide

By   /   Sep 15, 2014

Destiny ships with a total of 11 Crucible maps for PvP games, with one of them being a PlayStation exclusive while the other 10 are available for both PS and Xbox players.

More maps are expected to be added soon but meanwhile players can have an insane amount of fun in these maps, if they can forego the somewhat terrible lag compensation the game offers in PvP.

For more help on Destiny, read our PvP Tips, PvP Loadouts and Easter Eggs.

Destiny Crucible Multiplayer Map Tips

Unlike some other FPS games, layout of all the maps remains the same irrespective of the game mode players are currently in.

Proper usage of the player’s class and weapons while does guarantee a good amount of kills and helps in taking the team to victory, knowing the layout of each map is equally important as it can help with strategies and surprise a group of enemies for some easy kills.

Destiny Multiplayer Map Layouts

Anomaly Map Tips and Strategy

Anomaly is a somewhat symmetrical map taking place in a Research Base on Earth’s Moon. The tight hallways and sudden corners provide great opportunities for ambush, especially if the player has a decent shotgun.

Using a long range weapon in this map would be suicidal since it is almost impossible to score a killing shot in the area unless the players are in the outer ring and no one is aware of their presence.

The Motion Tracker can be extremely useful when players are in the inner ring because of the close combat nature of the area. A good use of a super or heavy weapon can easily wipe out a decent number of enemies if timed properly and players actually get to surprise their opponents.

Those interested in a bit of camping to rake up some kills can position themselves close to the “bolt holes” that connect both the inner and outer ring.

Any unsuspecting runner that crosses this area can be ambushed and killed off easily, or they can also be used to escape a tough firefight in the ring areas.

Asylum Map Tips and Strategy

Taking place in the ruins of a Venusian city, Asylum offers some great close and medium ranged combat opportunities with a street running through the center serving as means of quick movement from one end to another.

The only trouble here is the windows and buildings overlooking the street so players should always keep an eye out on their motion tracker to avoid any ambush and get out of the area quickly.

Since almost all the buildings on the map are two floor structures, enemies could be waiting players up a staircase so it’s best to avoid the obvious route and use jump to traverse the building through some window.

The best strategy however is to get up to the upper floor from one of the buildings at the end of the lane and then move from there. Once inside a building, a shotgun with a good rate of fire and damage can easily kill a number of enemies.

The street in the center can also be used by snipers to take down targets at the other end. Players camping on the upper floors of buildings can easily kill unsuspecting hostiles on the floor below them if they focus on their motion trackers to estimate their locations and then move down sneakily or just wait for them to come up and surprise them.

Bastion Map Tips and Strategy

Bastion is a large and pretty open map set on the sandy Mars. This map can be great for sniping enthusiasts as most of the sandy exterior provides great line of sights to take down enemies from a distance while they are moving around the map and the targets would be dead even before they could reach cover.

The vehicles and a turret near the dune structure can be used to quickly kill any opponent but players on vehicles should avoid entrances to the interior area as a surprise rocket launcher can quickly kill them.

The rocky interior portion of the map offers good medium to close range combat where the motion tracker comes in handy to find enemies around the corridors.

Ambushing a bunch of them stuck together in some tight corridor with Titan’s Super can get players a nice number of kills instantly. The motion tracker can also be used by those leaving the interior to make sure the outer area is not being patrolled by someone on a vehicle.

Movement outside should be restricted close to the walls of the interior region to avoid being killed by a sniper from a distance or an elevated position, while also giving the chance to sneak up on them.

Blind Watch Map Tips and Strategy

Blind Watch is basically set on the rooftops of a water processing facility on Mars, where a still working and rotating turbine can be used by snipers to kill targets on the open rooftops while also using the rotating structure to their advantage and avoid being seen.

The interior portion of the map offers some great ambush opportunities with a shotgun or a Heavy weapon due to the sudden and tight corners.

The right side of the map offers some great cover for prolonged medium ranged firefights despite being open to ambush from above so players should continuously monitor their Motion Tracker here.

The rooftops can also allow entry to the interior structure through windows instead of going through the obvious stairway route from the inside.

It’s a good idea to have a balanced loadout which offers medium to long range firepower along with the option to fight in the interior with a shotgun or a hand cannon.

Burning Shrine Map Tips and Strategy

Burning Shrine is a small map with most of it being interior hallways and rooms with only a small portion on the exterior burnt surface being somewhat open.

One of the hallways also has a rotating stone wedge that occasionally blocks line of sight to the next room. Since most of the map is set in the interior portion, close quarters combat will mostly occur so players should be equipped with appropriate weapons like a shotgun, auto rifle or a Heavy weapon like machinegun.

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