Payday 2 Ghost Builds Guide – Which Skills To Unlock

By   /   2 years ago

One key factor that can make you filthy rich in Payday 2 is how quickly and quietly you get the job done. It’s true that some heists offer too much fun when executed in the ‘loud style’, but stealth runs are much more rewarding when talking in terms of raw cash.

For this very reason, you have an entire tree in the level and character build progression system dedicated to stealth. If you’re playing in a team game – which this guide will assume that you are, you will want to have specialized players working together.

One of the most important is the Ghost, aka the stealth ninja dude (except he can’t wield a sword or throw shurikens).

For more help on Payday 2, read our Mastermind Builds, Technician Builds and Enforcer Builds Guide.

Payday 2 Ghost Builds

The Ghost tree and character build resulting from these tree is relatively weaker than the rest, which is why you will probably never actually build a fully dedicated Ghost character. Instead, the Ghost works well with Technician – they go completely hand in hand.

Even though you should have a technician on your team, you could use the same sets of skills to sneak past enemies unrecognized and perform basic tech operations when needed.

If you’re playing solo stealth, you’ll probably want to invest very heavily in the ghost tree. Below we’ll explain two sample builds for the Ghost.

Payday 2 Ghost Build #1

GhostTechClick To View Build

Mastermind (11)

  • Stockholm Syndrome = Basic
  • Tactician = Basic
  • Cable Guy = Aced
  • Fast Learner = Basic
  • Combat Medic = Basic
  • Leadership = Basic
  • Endurance = Basic

Enforcer (5)

  • Transporter = Aced

Technician (32)

  • Sentry Gun = Basic
  • Unlocking The Sharpshooter = Basic
  • Rifleman = Basic
  • Improved Crafting = Aced
  • Silent Drilling = Aced
  • Drill Sergeant = Aced
  • Hardware Expert = Aced
  • Nerves of Steel = Aced

Ghost (72)

  • Lucky Charm = Basic
  • Lockpicking Expert = Aced
  • Assassin = Aced
  • Fast Hands = Basic
  • Dead Presidents = Aced
  • ECM Overdrive = Aced
  • Martial Arts = Basic
  • Chameleon = Aced
  • The Professional = Aced
  • Silent Killer = Aced
  • Cleaner = Aced
  • Cat Burglar = Basic

The real problem in the Ghost tree is the fact that it has an abundance of NOPE skills. Because of this, you’re severely limited in choices. In order to tackle this problem and make pointless SP investments, we’re going to take a lot of assistance from the Technician tree.

The basic tier 1 skills like Dead President, Sprinter, and Cat Burglar seem like obvious choices, but ideally you shouldn’t even be coming across situations where Sprinter and Cat Burglar should come in to play; you’re a Ghost, and your job is to remain hidden. Thus, we’re not even going to consider Sprinter, invest only a wee bit in Cat Burglar, but we’ll definitely take Dead President.

Silenced weapons are the Ghost’s favorite toys, so be sure to ramp up Silent Killer and The Professional.

These two skills are a must-have for any stealth player. Apart from these skills, there’s unfortunately very little to talk about in the Ghost tree, so we’ll head over to the Technician tree instead.

You really just want to focus on the third column, since drilling can be rather problematic in stealth runs. In order to reduce the risks, be sure to go up till Silent Drilling, and then you can consider wasting your points anywhere else.

Payday 2 Ghost Build #2

Time to be NobodyClick To View Build

Mastermind (18)

  • Tactician = Basic
  • Cable Guy = Aced
  • Equilibrium = Aced
  • Leadership = Aced
  • Endurance = Aced

Enforcer (5)

  • Transporter = Aced

Technician (13)

  • Demolition Man = Aced
  • Hardware Expert = Aced
  • Nerves of Steel = Aced

Ghost (81)

  • Assassin = Aced
  • Fast Hands = Aced
  • Dead Presidents = Aced
  • ECM Overdrive = Aced
  • Chameleon = Aced
  • Sprinter = Aced
  • Moving Target = Aced
  • The Professional = Aced
  • Silent Killer = Aced
  • SMG Specialist = Aced
  • Cleaner = Aced
  • Cat Burglar = Aced

This build is all about the third column of the Ghost tree, which, frankly speaking, is the column containing the least amount of bullshit skills. This time around we’re taking all three tier 1 skills, including Sprinter.

Next, we’ll work our way up the third column, but let’s not forget about the all-important Assassin (very wrongly named skill in my opinion) and Fast Hands while on the way.

ECM Overdrive is good if you’re into using jammers, but most of the times it’s something folks running stealth skills tend to avoid. Either way, it’s not a bad pick. You’ll definitely need Chameleon for a ‘Nobody’ build, and it helps that you can wear a mask and still seem normal.

This build is more suited for solo stealth runs than team games. If you get caught, there isn’t much to do other than running away, which isn’t something your teammates would be happy to see.

If you have additional suggestions for the Ghost tree and related builds, let us know by commenting below.

One of the long time staff at SegmentNext, Haider is an integral part of the team with a love for writing, playing guitar, and aviation. Apart from writing for us, Haider is also a competitive FPS player and also enjoys exotic RPG games like Diablo and Xenogears (his favorite game of all time) on the side.
  • Adam Osowicki

    Has the Assassin skill you talk about been renamed to Shinobi ?

  • Elivercury

    They look pretty solid, but a few queries:
    Build 1 – Stockholm Syndrome is a 4 point skill which is 4th Tier, so unsure how you manage to get it for 1 point with only access to the 3rd Tier? Would definitely have aced fast hands personally and I’d also only take lockpicking, as between it and another guy having C4 (which plenty do for speedruns) drilling is effectively redundant. I also find fast learning and money saving skills pointless to have in a level 100 build, as you can likely no longer use either!
    Build 2 – Unsure why you’d get both Demo Man and ECM skills? To my knowledge you can only use one class ability per heist? Is this to give yourself a choice between the two for each mission?

    • Haider Khan


      In order to get to a Tier 4 you need to have 10 points invested among the previous Tiers, which has already been done. As for the Drilling and C4, well I personally don’t like C4s as much. Drilling even without Silent Drilling can be quite helpful, particularly in solo runs.

      As for Build 2, it really depends on your role. I found that ECM jammers could be useful in various places with cams, whereas Demolition Man is only good when you don’t really care about being silent.