When you’re dealing with an alien invasion, you’re bound to find some weird technology that would water the mouths of those researchers and scientists.
Of course, it doesn’t necessary have to end well, and we’ve seen plenty of movies (District 9, Transformers, and many more) that suggest that.
Thus, it’s important in XCOM to do your research with whatever alien related stuff you find. This essentiality is actually a large part of the development system of the game.
The Research and Engineering of XCOM allows you to develop new weapons, create badass defense armors, attain credits, and much more. But because of the risks, you’re best doing so with a guide to get aid from, and we have exactly that.
Weapons in XCOM are researched by finding alien weapon fragments during fights. It’s thus essential not to sell them on the Grey Market, and opt to fight all the battles available to attain as many fragments as you can.
In addition to simple fragments, you may need specific materials, such as alloys or other weapons. Some researches have to be carried out before the next ones can as well.
The following are the researches and their rewards.
Note that stats for the unlocked weapons are displayed as: (Base Damage, Critical Chance [%], Critical Damage)
Psi Armor Requirements: Ethereal or Sectoid Commander interrogation, 10 alloys, 10 Elerium Unlocks: Psi Armor (HEALTH +6, Will increase of 30 for psi attacks and defense)
Interceptors are basically your anti-UFO fighters to keep your satellites safe. As you progress onwards, you’ll fight against tougher UFOs. Thus, it is extremely essential to research and upgrade your Interceptors as soon as you can.
One of the long time staff at SegmentNext, Haider is an integral part of the team with a love for writing, playing guitar, and aviation.
Apart from writing for us, Haider is also a competitive FPS player and also enjoys exotic RPG games like Diablo and Xenogears (his favorite game of all time) on the side.