Torchlight 2 Embermage Builds Guide – Inferno, Frost and Storm

By   /   Sep 24, 2012


Set ‘em on fire, freeze their faces to oblivion, or shock the living life out of them – these are the things you can do with the powerful Embermage in Torchlight 2.

For more help on Torchlight 2, read our Outlander, Berserker and Engineer Builds.

Torchlight 2 Embermage Builds

This guide will give you 4 different builds for the class, each at level 100, 145 points in skills and 495 in stats. Note that the Stats of the builds are not hard-and-fast, and are meant only to give you an idea of the point distribution.

Torchlight 2 Embermage Build #1

Stats:

  • Strength 5
  • Dexterity 130
  • Focus 310
  • Vitality 126

Skills:

Inferno:

  • Magma Spear (15/15)
  • Blazing Pillar (15/15)
  • Firestorm (15/15)
  • Charge Mastery (15/15)
  • Elemental Attunement (15/15)
  • Fire Brand (15/15)

Frost:

  • Elemental Boon (15/15)
  • Staff Mastery (15/15)

Storm:

  • Prismatic Rift (15/15)
  • Wand Chaos (10/15)

Pyromaniacs, it’s time for your dreams to be fulfilled! The Embermage is the master of elemental forces – three of them, I might add, of which the one that seems to be oh-so-attractive is none other than fire.

With 90 points invested in Inferno, you give yourself the opportunity to pick the best skills. It’s important to note that all the passives of the Embermage’s Inferno tree are very, very good. Thus, for a full-on fire-oriented mage, we take them all.

Those three combine fantastically with Magma Spear, Blazing Pillar, and Firestorm – which should be used in that very order in a skill rotation, mind you.

The Elemental Boon will further buff your elemental abilities, and Staff Mastery is a must-have for anyone using them. In Storm, we’re only investing points in the passives. The 10 points in Wind Chaos are arbitrary, so if you feel they should belong somewhere else then let it be so.

Torchlight 2 Embermage Build #2

Stats:

  • Strength 5
  • Dexterity 130
  • Focus 310
  • Vitality 126

Skills:

Inferno:

  • Charge Mastery (15/15)
  • Elemental Attunement (10/15)

Frost:

  • Staff Mastery (15/15)

Storm:

  • Prismatic Bolt (15/15)
  • Thunder Locus (15/15)
  • Arc Beam (15/15)
  • Death’s Bounty (15/15)
  • Shocking Orb (15/15)
  • Prismatic Rift (15/15)
  • Lightning Brand (15/15)

This build really needs little to no explanation. You can clearly see that a huge chunk of the points have gone into Storm, and the build primarily focuses on doing as much Lightning damage as possible, with a bit of assistance from the passives of the other trees.

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