Rose in Tales of Zestiria is a swift and crafty character who has the unique ability to equip two weapons at once. This makes her an extremely offense-oriented character, one that comes closest to the western-styled ‘rogue’ classes.
Tales of Zestiria Rose Combat Tips
Rose artes and attributes make her an excellent close-combat fighter. She usually excels at penetrating in the heat of the battle and using her trickeries and swift fighting skills to greatly damage foes, all the while juggling them in the air.
Base Stats
HP – 530
Attack – 50
Arte Attack – 40
Defense – 40
Arte Defense – 40
Focus – 40
Support Talents
Snack Preparation
Make snacks to recover HP.
Item Ordering
Select a Rank 3 or higher Weaponsmith Shop and increase availability of a specific item.
Luring
Designate a previously defeated foe, and that foe will be more likely to appear in battle.
Stealthy Feet
Sneak up on noise-aware foes without alerting them.
Compatible Equipment
Weapons – Short Swords
Armor – Women’s Armor
Rings – All
Footwear – Women’s Shoes
Martial Artes
LS + B — Driving Thorn –>Fulgurant Cross –>Arclight –>Lightning Crash
LS (Up, Down) + B — Vermilion Flash –>Cleaver –>Thousand Swords –>Dagger Storm
LS (Left) + B — Vermilion Flash –> Howling Fang –> Energy Geyser –> Nova Burst
LS (Right) + B — Vermilion Flash –> Double Demon Fang –> Asura Edge –> Esper Dream
Driving Thorn
Perform two quick short sword slashes.
Element – None
Additional Effects – Stun (5%)
Max Hits – 2
SC Cost – 5
Thousand Swords
A series of quick thrusts from both swords.
Element – None
Additional Effects – Stun (5%)
Max Hits – 4
SC Cost – 12
Vermilion Flash
A quick sword slash that gives of fiery sparks. Attack direction can be changed (up/down, left)
Element – Fire
Additional Effects – Arte Attack Up (50%)
Max Hits – 1
SC Cost – 4
Energy Geyser
Drive a short sword into the ground and create a powerful barrier of heat.
Element – Fire, Water
Additional Effects – Absorb SC (15%)
Max Hits – 3
SC Cost – 10
Fulgurant Cross
Take a step forward then slash diagonally.
Element – None
Additional Effects – Stun (5%)
Max Hits – 2
SC Cost – 6
Asura Edge
A powerful triple cross slash with both swords.
Element – None
Additional Effects – Stun (5%)
Max Hits – 6
SC Cost – 14
Cleaver
A powerful slide followed by a spin kick.
Element – Earth
Additional Effects – Defense Up (50%)
Max Hits – 3
SC Cost – 9
Lightning Crash
This attack is a lung followed by a powerful lightning attack that can land you behind an enemy when in close combat.
Element – Water, Wind
Additional Effects – Stun (5%)
Max Hits – 1
SC Cost – 9
Howling Fang
This swift cross-attack unleashes a vacuum wave in front of the caster.
Element – Wind
Additional Effects – Focus Up (50%)
Max Hits – 3
SC Cost – 10
Dagger Storm
A power flurry of short sword attacks that absorbs health.
Element – None
Additional Effects – Absorb HP (10%)
Max Hits – 8
SC Cost – 19
Double Demon Fang
A flurry of slashes that unleash projectiles that move forward.
Element – None
Additional Effects – Attack Up (50%)
Max Hits – 4
SC Cost – 13
Nova Burst
A series of flashing thrusts that spread around in a fan shape.
Element – None
Additional Effects – Stun (5%)
Max Hits – 3
SC Cost – 16
Arclight
A four-step sweep attack.
Element – None
Additional Effects – Stun (5%)
Max Hits – 4
SC Cost – 10
Esper Dream
Cleave a crest onto foes that will materialize into a follow-up attack.
Element – Earth
Additional Effects – Defense Up (50%)
Max Hits – 4
SC Cost –22
Hidden Artes
Raging Tide
Strike foes with a torrent of water, then cut through it with a slash from the other sword.
Element – Water
Additional Effects – Arte Defense Down (20%)
Max Hits – 3
SC Cost – 8
Glimmer Dragon
A downward dive kick which is followed by an overhead swing with a crescent blade. Can be instantly triggered when used with aerial moves.
Element – None
Additional Effects – Stun (5%)
Max Hits – 1
SC Cost – 10
Frozen Shade
An icy spin attack that slashes enemies with frozen blades. This is a Higher Hidden Arte of Raging Tide.
Element – Earth, Water
Additional Effects – Stun (5%)
Max Hits – 3
SC Cost – 12
Dream Slasher
Perform a downward dive kick followed by six swords formed of mana. Higher Hidden Arte of Glimmer Dragon.
Element – Wind
Additional Effects – Focus Down (20%)
Max Hits – 2
SC Cost – 22
Deathblooms
A horizontal slash that scatters petals of blood. Higher Hidden Arte of Frozen Shade.
Element – Earth
Additional Effects – Arte Attack Down (20%)
Max Hits – 6
SC Cost – 26
Raising Phoenix
Perform a downward dive kick followed by a phoenix charge to set your enemies aflame. Higher Hidden Arte of Dream Slasher.
Element – Fire
Additional Effects – Down (25%)
Max Hits – 5
SC Cost – 32
Fang Blade
Slash and enemy, then follow it up with a rising blade.
Element – None
Additional Effects – Stun (5%)
Max Hits – 2
SC Cost – 7
Sleeping Dragon
Leave a fire blasting trap on the ground that triggers when enemies are close to it.
Element – Fire
Additional Effects – Defense Down (20%)
Max Hits – 2
SC Cost – 10
Lightning Tiger Blade
Rising slash accompanied by a lightning attack that is followed by a downwards strike. Higher Hidden Arte of Fang Blade.
Element – Water, Wind
Additional Effects – Stun (5%)
Max Hits – 4
SC Cost – 13
Shining Mirror
Create a mana shield that can block enemy projectiles. Higher Hidden Arte of Sleeping Dragon.
Element – Water
Additional Effects – Arte Defense Down (20%)
Max Hits – 1
SC Cost – 14
Blazing Tempest
Deliver a violent heat wave followed by a rising slash. Higher Hidden Arte of Lightning Tiger Blade.
Element – Fire, Wind
Additional Effects – Absorb SC (15%)
Max Hits – 6
SC Cost – 30
Burrowing Dragon
Place fiery traps in front of and behind the caster. Enemies who trigger it are sent flying into the air. Higher Hidden Arte of Shining Mirror.
Element – Fire, Earth
Additional Effects – One Shot (0.5%)
Max Hits – 4
SC Cost – 19
Mystic Arts
Jade Luminescence
Unleash a powerful sword dance.
Element – None
After Number of Combos: N/A
Max Hits – 8
BG – 3
Crown of Torment
Fire your blades towards enemies in every direction.
Element – None
After Number of Combos: 4
Max Hits – 18
BG – 5
Combat Tips and Tactics
Rose is one of the most powerful melee characters in the game, and can match Sorey in-terms of damage output and effectiveness.
Unlike Sorey though, Rose is best when going into an already initiated battle, and maximizing damage by unleashing powerful combos.
Rose’s best use is launching enemies into the air and setting up traps. She’s an expert in aerial combat and launching enemies off the ground.
Once she’s done that, hang back and set up traps like Sleeping Dragon and Burrowing Dragon, and try to lure enemies.
Rose plays a lot like most ‘Rogue’ classes in western RPG games, and is best used as an opportunistic character instead of one who will charge into battle (you have Sorey for that).
She is best when she is constantly moving in and out of battle, setting traps, then releasing devastating combos on slightly weakened foes.
Of course, with her aerial prowess, you’ll be able to greatly stagger specific foes, giving you a huge advantage in battles as you nullify the most threatening enemies.
Keep in mind that Rose is a close-combat expert, so even when you move out of battle to recuperate, make sure you can still easily get back into action quickly.