Sony Wanted PS5 Games To Cost More Than $70

Sony Interactive Entertainment was originally considering the idea of raising the price even higher than $70 on PlayStation 5

Sony Interactive Entertainment was not the only publisher to increase the price of next-generation games. Sony however did consider to raise the price even higher than $70 on PlayStation 5.

According to a report by Bloomberg earlier today, a large number of publishers have been playing around the idea of setting a higher standard in pricing for several years now. The advent of next-generation consoles provided a perfect opportunity to make that price-hike official.

While every publisher settled down for $70, which is a $10 increment from the prior retail standard of $60, Sony wanted to go even higher for games releasing on PS5. The report however refrains from mentioning just how higher before Sony decided to accept $70 as the new pricing standard for upcoming games.

Sony was not the first publisher to announce a raise in price for its first-party games. That honor went to 2K Games which confirmed NBA 2K21 to cost $70 at launch on PS5 and Xbox Series X. Other publishers like Activision followed suit, with exceptions like Ubisoft that decided to only raise prices to $70 after the end of the holiday season. Watch Dogs: Legion and Assassin’s Creed Valhalla hence remain priced at the same $60 on next-generation consoles.

Increasing retail prices of games from $60 to $70 is how publishers plan to keep up with renewed development costs which have kept increasing over the years. Grand Theft Auto 5, for example, had a development budget of nearly $300 million, which probably implies that Grand Theft Auto 6 will have an even larger development budget in line with next-generation visuals.

Something of interest and which most consumers might be unaware of; the $60 price tag was raised from $50 with the start of the last generation around 2006. $60 has hence stuck around for nearly 15 years while development costs kept ballooning. Sony considering PS5 games to cost more than $70 is pretty understandable. The publisher probably thought that a price-hike of $10 after 15 years is too low.

Saqib is a managing editor at segmentnext.com who has halted regime changes, curbed demonic invasions, and averted at least one cosmic omnicide from the confines of his gaming chair. When not whipping his writers into ...