Crystal Dynamics has released a new patch for Rise of the Tomb Raider PC. The patch improves CPU and GPU performance among other things.
There are also fixes for map, graphics glitches, crashes on DX11 Internal Heap and more.
Here are the full patch notes:
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Fixed Map sometimes not showing or showing the wrong region.
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Fixed ALT-TAB in combination with Exclusive Fullscreen occasionally hanging the game or entire system. (Steam Only)
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Fixed graphics glitches on NPC clothing on NVIDIA 6×0 and 7×0 hardware.
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Fixed rare crashes with a “DX11 Internal Heap” error.
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Added separate mouse sensitivity control for X and Y axis, allowing users to equalize sensitivity.
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Added option to reduce in-game camera shake, for users that prefer this.
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Added audio-cue for finding secrets in the relic viewer.
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Fixed game changing system screen saver settings for some users. (Steam Only)
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Added additional error handling and messaging in case the GPU driver is crashing or unresponsive.
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Various performance improvements for GPU-bound situations. CPU bound scenarios are not impacted.
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A variety of other smaller optimizations, bug-fixes, and tweaks.
Rise of the Tomb Raider build 1.0.616.4. is now live.
You can pick up Rise of the Tomb Raider on PC and Xbox One.