Phil Spencer, Microsoft’s executive vice president of gaming, has promised that the company will go just as big as the Google Stadia announcement. Spencer plans to make notable announcements during E3 2019.
Yesterday at GDC, we finally saw what Google’s vision for gaming was. The Google Stadia—a multi-device cloud gaming system that could run even on the lowest specification machines.
Google’s Stadia promises to run even heavy-end games such as “DOOM: Eternal” seamlessly at 60 FPS and 1080p gameplay on any device as long as it has Google Chrome on it. That includes tablets, phones, laptops, and televisions.
In the email obtained by Thurrott, Spencer said there weren’t any surprises in Google’s announcement, but admitted the thing that impressed him the most was the YouTube and Google Assistant integration and the Wi-Fi controller.
He wrote that Google “went big” with its Stadia announcement, but Microsoft will have its chance to do that, too: he promised that the company will “go big” with its E3 presentation and raft of announcements. He also said that Google’s launch endorsed Microsoft’s decision to launch its streaming service and said that Microsoft offered all the key elements Google identified.
We have the content, community, cloud team and strategy, and as I’ve been saying for a while, it’s all about execution. This is even truer today.
There has been a lot of news going around on the webs regarding Microsoft’s own cloud-based initiative that will bring Xbox Game Pass and Xbox Live to as many users as possible. It will also support integration between different devices such as both console and PC.
Microsoft hasn’t announced its E3 conference date as of yet, it could be on Sunday, June 9 if we take a look at the past dates. Let’s see what Microsoft has in store for fans.