No Man’s Sky Update 1.24 Now Live, Brings Minor Performance Optimizations And More

Hello Games seems to be quite active addressing the issues of No Man’s Sky as the studio recently released the Path Finder update that brought vehicles and more. Now the studio has rolled out No Man’s Sky Update 1.24 that brings some fixes and more.

No Man’s Sky Update 1.24 brings some bug fixes that started to appear since the launch of Pth Finder update. The update is now live for both PS4 and PC.

No Man’s Sky Update 1.24

  • Fixed an issue that caused player’s bases not to appear
  • Optimised light shafts, allowing us to enable them on PS4
  • Fixed a game freeze/lock up that could occur when in space
  • Improved frame rate when playing with unlocked frame rate, or vsync disabled
  • Fixed some issues with Steam controller prompts
  • Various minor performance optimisations
  • Fixed some rare crashes & freezes

Earlier this month Sean Murray talked about the development of No Man’s Sky at GDC 2017. According to the developer, he just wanted to write something different and started to work on a new game engine for the No Man’s Sky.

He added that working on the game engine was fun for him as he wrote the code for his engine day and night and then things changed when the first trailer for the game was showcased.

When we showed it, we showed the first trailer, and from then on it was like, it was like we were building a rocketship on the way up, like, to the sun, being fired into the sun with the skin burning from our faces, right? It was like, it was a bit of a rollercoaster ride from then on. But at the start it was genuinely just a hobby and something super enjoyable.

No Man’s Sky is a first-person action-adventure game developed by Hello Games for PC and PlayStation 4.

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