Hideo Kojima has shared some more information on the upcoming Metal Gear Solid V: The Phantom Pain.
A few days before the official launch of the game, Kojima has shared some brand new information on how challenging will be the upcoming game.
According to Kojima, all those players who found Ground Zeroes hard, they should be fine with Metal Gear Solid V: The Phantom Pain as there will be Fulton, buddies, and many other supports. In addition to this, the developer has made many changes to control adjustments:
Those of u who felt GZ was difficult, I bet TPP should be fine. U can use Fulton, other supports, buddy, and more things can be done. We had spent fair amount of time for control adjustment based on the feedback from GZ. Improved but we’ve tried not to get player confused.
Those of u who felt GZ was difficult, I bet TPP should be fine. U can use Fulton, other supports, buddy, and more things can be done (cont)
— HIDEOyKOJIMA (@HIDEOyKOJIMAyEN) August 14, 2015
We had spent fair amount of time for control adjustment based on the feedback from GZ. Improved but we've tried not to get player confused.
— HIDEOyKOJIMA (@HIDEOyKOJIMAyEN) August 14, 2015
So there you have it! In case you found Ground Zeroes to be difficult, The Phantom Pain will give you much easier time.
Metal Gear Solid V: The Phantom Pain is scheduled to release on Sept. 1, 2015 for PC, Playstation 4, Xbox One, Playstation 3, and Xbox 360.
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