Fusion Mods in Mass Effect Andromeda are powerful modifications for Ryder’s chest armor that can heavily impact the gameplay, with both negative and positive effects. These mods provide unique bonuses towards specific playstyles for those who miss the old class system of the original Mass Effect trilogy.
Mass Effect Andromeda Fusion Mods guide will help players in obtaining these mods and then using them effectively in combat to give Ryder a proper edge over enemy forces.
Mass Effect Andromeda Fusion Mods
Fusion Mods are obtained by defeating powerful Remnant Architects or activating dormant Remnant vaults. Similar to weapon mods, they can be equipped and unequipped from the Loadout interface at the start of missions or through Forward Stations.
Below is a list of all the Fusion Mods in Mass Effect Andromeda alongside their locations, benefits and tradeoffs.
Mod of Shielding: gives 50% increased shields but reduces health by the same. Obtained from Eos Vault
Mod of Robotics: 25% Tech construct health and damage but 50% reduced shields, located in Havarl Vault
Mod of Adrenaline: recharges all active powers upon a kill but reduces power recharge speed by 50%, inside a secret container on Havarl. To get this container, players need to complete A Dying Planet mission, read Addison’s email and then find the Remnant console located on the map. Solving this puzzle will take players to a gravity well that leads to a small room with the mod inside it
Mod of Resistance: +20 damage resistance but reduces health by 50 on Evade. Acquired by activating Voeld Vault
Mod of Rapid Deployment: increased power recharge speeds by 50% at the cost of 30% reduced weapon damage. Picked from Kadara Vault
Mod of Rupture: 25% increased weapon headshot/weakpoint damage bonus for 70% reduced weapon clip size. Obtained through Elaaden Vault activation
Mod of Biotic Mastery: 30% increased Biotic Power damage for 20% reduced weapon, melee, tech and combat power damage. Neutralize Eos Architect
Mod of Hovering: 100% increased Hover duration for 30% reduced weapon damage. Neutralize Voeld Architect
Mod of Tech Mastery: 30% increased Tech Power damage but 20% reduced melee, weapon, biotic and combat damage. Neutralize Elaaden Architect
Mod of Battering: 30% improved melee damage at the cost of 20% reduced weapon, tech, biotic and combat power. Obtained by neutralizing Kadara Architect
Mod of Health: 100% increased health at the cost of 50% reduced shields. Complete The Journey to Meridian and defeat Archon’s Sword to obtain this Fusion mod.