Complete Madden 23 Passing Guide

If you want to learn more about passing in Madden NFL 23, we’ve got you covered with this guide with details about all types of passes.

If you’re new to the Madden NFL franchise, passing may seem like a self-intuitive, easy-to-master, skill in the game. However, veterans of Madden know how much intricacy there is to passing the ball in the field. In Madden NFL 23, a new passing system has been introduced named the FieldSENSE™ Skill Based Passing.

This new system gives you even more control over the passing ability of your players. If you want to learn more about passing in Madden NFL 23, we’ve got you covered with this guide, where we’ll show you all the tips and tricks you need to know to master the art of passing in Madden.

How to Throw a Pass in Madden NFL 23?

Throwing a basic pass in Madden NFL 23 is super easy. When your teammates are in position for a pass, you’ll see a unique button floating over each of their heads. If you want to throw a pass to a specific teammate, all you need to do is press the exact button that you see above their head.

Now, remember that this is the most basic form of passing. The more advanced passing forms in Madden NFL 23 have unique button combinations.

In this guide, we’ll show you all the different types of passing in Madden NFL 23, including the purpose of each pass and the designated button combination. But before that, let’s dive into the new Skill-Based Passing system in Madden NFL 23.

Skill Based Passing

Madden 23 Passing

Madden NFL 23 introduces a new passing system to the franchise named FieldSENSE™ Skill-Based Passing.

This skill-based passing system gives the player much more control over the game’s passing mechanics. It allows you to pass the ball with the exact speed and accuracy that you desire.

To access the Skill Based Passing menu, hit the start button on your controller (Esc on PC) and go to Options > Settings > Game Options.

FYI

FieldSENSE™ is only available in the next-gen versions of Madden 23.

You’ll see a whole category of options under “Skill-Based Passing”. The option that matters here is “Passing Type”

There are three Passing Types to the new Skill-Based System. According to the game itself, the function of each passing type is:

  • Placement: This enables control over the placement of the pass within the target area and finer control over pass strength.
  • Placement & Accuracy: This enables control over the placement of the pass within the target area and finer control over pass strength and accuracy.
  • Classic: Disables the Skill-Based Passing mechanic favoring the classic Madden passing.

When you first launch the game, you’ll have to do a tutorial introducing you to the basics of Skill-Based Passing. This tutorial will allow you to get the hang of things.

But you may still be confused about the difference between Placement and Placement & Accuracy. Simply put, the main difference between the types lies in the visuals you see when throwing a pass.

If you choose the Placement type, you’ll see a small circle within the shaded circle around the receiver. The shaded circle represents the catch radius of the receiver, while the smaller circle is where you are telling the ball to go (using the left stick).

This way, you can choose exactly where the ball will land within the target area. You’ll also have a Power Meter that will show you the exact power you’re throwing the ball with.

TIP

While you can’t turn off Skill-Based Passing, you can adjust the Passing Type settings to get a more classic feel.

If you choose the Placement & Accuracy type, everything will be the same except the Power Meter, which will now have three separate colors: Yellow, Blue, and Green.

These three colors represent the accuracy of your throw. If you land the arrow in the green area, your pass will have the highest accuracy.

Considering this information, it’s better to go with the Placement & Accuracy type instead of just Placement. It may take some time to master the Power Meter, but once you do, your passes will become much more precise.

Best settings for passing in Madden 23

Based on the above discussion, the following settings are the best to use for passing in Madden 23:

Passing TypePlacement and Accuracy
Passing SlowdownOff
Free-Form Reticle Max DistanceNear
Free-Form Reticle Speed7/20
Reticle VisibilityVisible
Meter VisibilityVisible

Types of Passes in Madden NFL 23

Madden 23 Passing

Now that you know how the Skill-Based Passing system works, let’s go over the different passing types (techniques) you can use to make the ball maneuver in the exact way you want it to.

1. High Pass

Hold LB (Xbox) or L1 (PlayStation) to perform a High Pass as you press your desired receiver’s respective button.

As the name suggests, the ball will go high up in the air when you perform the High Pass throw. This will eliminate any opportunity for underneath defenders to intercept your pass.

The High Pass comes in especially handy when you’re trying to throw seam routes or hitting a receiver present at the back of the end zone.

2. Low Pass

If you’re using Skill-Based Passing, point the left stick down so the smaller circle moves to the very bottom of the shaded zone around the receiver.

If you do so, you will perform a Low Pass which will place the ball in front of the receiver. This will prevent you from getting intercepted by defenders that are behind you.

If you’re using Class Passing, hold LT (Xbox) or L2 (PlayStation) to perform a Low Pass.

3. Bullet Pass

To perform a Bullet Pass, press and hold the respective button of your receiver. This is probably the most used type of pass in the Madden franchise. You might be using the Bullet Pass already without even knowing.

When you perform a Bullet Pass, you will throw the ball to the receiver as fast as you humanly can.

4. Touch Pass

Performing the Touch Pass is very tricky. To perform it, you need to press the respective button of the receiver, hold it for a very specific amount of time, and then let it go.

The amount of time you need to hold down the button can be very hard to master. The amount of time you press the button should be longer than a simple tap, but shorter than actually holding down the button (like for the Bullet Pass).

The Touch Pass is only worth using in very specific situations. Ideally, it’s supposed to be used when you want to throw the ball over and subsequently under the defenders, without the ball having too much airtime.

5. Lob Pass

To perform a lob pass, all you need to do is tap the button of the receiver you’re passing it to.

The main purpose of the Lob Pass is to throw deep balls to your receivers on streaks and posts. But one thing to keep note of is that since you’re lobbing the ball, it will stay up in the air for a while.

So if you mess up the timing and throw the Lob Pass too late, you will go beyond the throwing range of your quarterback. If this happens, the opposition will have a free interception.

6. Pump Fake

To perform a Pump Fake, simply double-tap the button of the receiver. This will make your quarterback perform a fake pass, fooling the opposition into thinking you’ve thrown the ball across the field.

Another variation of the Pump Fake is to simply just toss the ball away from you by clicking on the right stick of your controller. This is another way of completely fooling the opposition.

Ali Hasan is writer at SegmentNext.com with a deep love for immersive action role-playing games and well-crafted narratives. His weapons of choice include controllers and keyboards.