In Into the Breach, you can customize the game’s experience with console commands. While the game does have built-in cheat codes, they don’t allow you the freedom that console commands do, and unlike cheat codes, Console Commands can only be used on the PC version of the game.
First, you must open the in-game console by pressing the backquote/tilde (`/~) key. By typing ‘help’, you will see the default commands. Many commands will crash the game if the commands are not put correctly. In this guide, we have shared all available Console Commands in the game.
Into the Breach All Console Commands
Below you’ll find all Console Commands in Into The Breach:
Console Commands | Effects |
---|---|
kill | Eliminates all enemies in the city |
rich | Grants you 1000 rep and 30 power cores |
event | add event |
incident | add incident |
invasion | add invasion event |
anim | test animation |
sanim | test animation (on board square) |
reload | refresh lua scripts |
day | set the current day |
resolution | Changes resolution of the game window. Specify resolution in pixels. Minimum resolution 800*600. Can have odd resolutions e.g. 2560×600. |
makeitso | Gives players all pilots. Does not give the player |
unlock ach | Gives the player all achievements. Not sure if the achievements are added on Steam. |
ach | Gives the player the specified achievement. e.g. “Global_Victory_Any”. |
debug | Toggles debug mode. Allow you to use more commands. |
popups | The effects are unknown. |
music_version | Toggles between “music version 1” and “music version 2”. Effects are unknown. |
gog_clear | Clears all achievements in the gog version of the game. Only works once. Effects are unknown in the game. |
steam_clear | Clears all achievements in the steam version of the game only used once. Effects are unknown |
human | Unlocks non-existing pilot for the player. creates “Pilot Found” popup. Popup displays incorrectly. Possible argument required. |
populated | Effects are unknown. |
pod | Spawns a Timepod. Multiple timepods can also be spawned. |
rain | To enable rain in a mission type, Outputs “set rain to 3” in the console. |
rain_type | To disables rain during a mission. Outputs “set rain to 0” in the console. |
pawn | Spawns a unit with the given pawn name. e.g. “PunchMech”. Can have many units of the same faction e.g. player faction |
win | Instantly wins the mission. Last mission effect is unknown. |
To Be Formatted | pressing tab whilst in the console will enter lua mode |
power | Grants and reduces the number of powergrid written. |
morale | Grants and reduces the number of powergrid written. |
money | Grants and reduces the number of reputation written. |
people | Grants and reduces the number of civilians-saved written. |
cores | Grants and reduces the number of power-cores written |
weapon | Gives the weapons written, if no weapon is written a random weapon is given. |
pilot | Gives the pilot written, if no pilot is written a random pilot is given. |
XP | Gives/subtracts the number of XP written to all pilots, can level up, cannot by de-leveled. |
repair | Gives/subtracts the number of repair kits written Unknown effect. |
text | A pilot will say their line for the event written, if no event is specified a random line is given instead. |
turn | Changes the turn number, meaning the victory in ‘x’ turns also changes. |
reward | brings up the perfect island rewards. |
instantwin | Instantly wins the round. |
end | Instantly wins the round. |
victory | To win the game Type this command. |
snow | Enables snow. |
resist | Executes resist special effects. |
corp | Prints “That corpotation does not exist” if value incorrect. |
mission | Crashes game without argument. Presume it provides mission rewards. |
store | Brings up the store to acquire and sell goods. |
mapedit | Allows you to create your own maps, requires debug mode enabled |
undoturn | Loads the last undo save. |
hide | Hides UI elements. |
loadfonts | Reloads fonts. |