Doom Eternal Producer Promises Better DLC Support

Doom Eternal will have a robust and better post-release content support, something that id Software has prioritized after sizing up the 2016 reboot.

Doom Eternal will have a robust and better post-release content support, something that id Software has prioritized after sizing up the 2016 reboot.

Speaking with the Official Xbox Magazine for the latest issue, executive producer Marty Stratton noted that while a large player-base continues to enjoy the last installment, id Software kind of fell short in reaching out with post-release incentives. That’s not something that id Software is proud of though. Yes, the 2016 Doom remains a success even without content support. However, this is not something that the developer wants to repeat with Doom Eternal.

Stratton stated that rather than give the player-base what they wanted, id Software went straight into the development of the sequel. Hence, in terms of making amends, the developer is pretty pumped to deliver a worthy post-release roadmap for Doom Eternal.

The previously announced two-piece single-player expansions and master level — Cultist Base — are only the start. Doom Eternal will receive new challenges on a weekly or monthly basis. Stratton may perhaps have even teased another master level down the road. The Battle Mode will continue to be supported, as well as Invasion, and a lot more that remains to be revealed.

According to Stratton, Doom Eternal will allow id Software to finally give Doom players what they have always been asking for: coming back for some variable Doom experience.

Honestly, it’s through demand that we’re doing that. We see hundreds and hundreds of thousand players continuing to play Doom 2016, and we’ve got nothing [for them]. They’ve asked for more DLC, they’ve asked for more ways to play, and honestly we got straight into the development of Doom Eternal and haven’t given them anything.

So I’m really excited about things like Master Levels, and the DLC that we have, new challenges that we’ll be offering on a monthly or weekly basis, we’ll be continuing to support Battle Mode, adding Invasion, we’ve got so much that we want to do post-launch, really giving players what they’ve been asking us for, coming back for more of the game, and giving them some more variety in that experience.

Doom Eternal remains in development for PlayStation 4, Xbox One, and PC, and will release on March 20, 2020. The game will also release for Nintendo Switch but at a later date that id Software will announce when the time is right. In addition, Doom Eternal is also coming to Google Stadia, which remains without a release date as well.

Saqib is a managing editor at segmentnext.com who has halted regime changes, curbed demonic invasions, and averted at least one cosmic omnicide from the confines of his gaming chair. When not whipping his writers into ...