WWE 2K20 Controls Guide

WWE 2K20 is just around the corner and fans of the series will be surprised to learn that there’s been quite the revamping of the control setup in the game. This changeup in the settings is primarily due to the fact that the developers wish to attract new players to the title. This revamping will make the game a more beginner-friendly experience for newcomers, however, it still maintains the nuances and complexities that veteran fans are familiar with. This guide will go over the new control scheme for the upcoming game, for both Xbox One and PS4.

WWE 2K20 Controls

The following will list down the button setup for all standard/advanced controls, carry & dragging controls, and more; the guide will also provide you with tips and other ancillary knowledge that will improve your experience with the game.

Standard Controls

Control Superstar:

  • PS4: Left Toggle
  • Xbox One: Left Toggle

Run:

  • PS4: L2 (Hold) + Left Toggle
  • Xbox One: LT (Hold) + Left Toggle

Strike/Diving Action:

  • PS4: Square + Left Toggle (Any direction)
  • Xbox One: X + Left Toggle (Any direction)

Strong Strike:

  • PS4: Square (Hold) + Left Toggle (Any direction)
  • Xbox One: X (Hold) + Left Toggle (Any direction)

Medium Grapple:

  • PS4: X + Left Toggle (Any direction)
  • Xbox One: A + Left Toggle (Any direction)

Strong Grapple:

  • PS4: X (Hold) + Left Toggle (Any direction)
  • Xbox One: A (Hold) + Left Toggle (Any direction)

Submission:

  • PS4: R2 (Hold) + X (Hold)
  • Xbox One: RT (Hold) + A (Hold)

Drag Opponent:

  • PS4: R2 (Hold) + X (Tap)
  • Xbox One: RT (Hold) + A (Tap)

Lift Into Carry Position:

  • PS4: R2 (Hold) + Right Toggle (Any direction)
  • Xbox One: RT (Hold) + Right Toggle (Any direction)

Signature/Finisher:

  • PS4: Square + Triangle
  • Xbox One: X + A

Irish Whip (Standing):

  • PS4: O + Left Toggle (Any direction)
  • Xbox One: B + Left Toggle (Any direction)

Strong Irish Whip:

  • PS4: O (Hold) + Left Toggle (Any direction)
  • Xbox One: B (Hold) + Left Toggle (Any direction)

Pin:

  • PS4: O
  • Xbox One: B

Reversal:

  • PS4: Triangle
  • Xbox One: Y

Payback:

  • PS4: R2 (Hold) + Triangle
  • Xbox One: RT (Hold) + Y

Pick Up Object:

  • PS4: L1
  • Xbox One: LB

Climb Apron/Middle Rope:

  • PS4: R1 (Tap) + Left Toggle (Any direction)
  • Xbox One: RB (Tap) + Left Toggle (Any direction)

Exit/Enter Ring/Climb Top Rope:

  • PS4: R1 (Hold) + Left Toggle (Any direction)
  • Xbox One: RB (Hold) + Left Toggle (Any direction)

Advanced Controls

Wake Up Taunt:

  • PS4: Up (Directional Pad)
  • Xbox One: Up (Directional Pad)

Taunt Crowd:

  • PS4: Left (Directional Pad)
  • Xbox One: Left (Directional Pad)

Taunt Opponent:

  • PS4: Right (Directional Pad)
  • Xbox One: Right (Directional Pad)

Toggle Signature/Finisher:

  • PS4: Down (Directional Pad)
  • Xbox One: Down (Directional Pad)

Grab Opponent in Front Facelock:

  • PS4: Up (Right Toggle)
  • Xbox One: Up (Right Toggle)

Working Hold (Front Facelock):

  • PS4: X (Hold)
  • Xbox One: A (Hold)

Limb Target (Front Facelock):

  • PS4: R2 (Hold) + Square + Left Toggle (Any direction)
  • Xbox One: RT (Hold) + X + Left Toggle (Any direction)

Limb Target (Grounded Opponent):

  • PS4: R2 (Hold) + Square
  • Xbox One: RT (Hold) + X

OMG! Moment:

  • PS4: Triangle + O
  • Xbox One: Y + B

Leverage Pin:

  • PS4: R2 (Hold) + O
  • Xbox One: RT (Hold) + B

Alternate Signature/Finisher:

  • PS4: R2 (Hold) + Square + X
  • Xbox One: RT (Hold) + X + A

Reposition Opponent/Turn Position:

  • PS4: Right Toggle (Any direction)
  • Xbox One: Right Toggle (Any direction)

Lift Opponent Up:

  • PS4: Up (Right Toggle)
  • Xbox One: Up (Right Toggle)

Snapmare to Seated Position:

  • PS4: Down (Right Toggle)
  • Xbox One: Down (Right Toggle)

Release Hold/Pin:

  • PS4: L1
  • Xbox One: LB

Change Target:

  • PS4: Right Toggle (Press)
  • Xbox One: Right Toggle (Press)

Toggle Playback:

  • PS4: Left Toggle (Press)
  • Xbox One: Left Toggle (Press)

Carry and Dragging

Drag Opponent:

  • PS4: R2 (Hold) + X (Tap)
  • Xbox One: RT (Hold) + A (Tap)

Lift Into Carry Position:

  • PS4: R2 (Hold) + Right Toggle (Any direction)
  • Xbox One: RT (Hold) + Right Toggle (Any direction)

Carry/Drag – Move Around:

  • PS4: Left Toggle (Any direction)
  • Xbox One: Left Toggle (Any direction)

Carry – Change Position:

  • PS4: Right Toggle (Any direction)
  • Xbox One: Right Toggle (Any direction)

Drag – Switch to Front Facelock:

  • PS4: X
  • Xbox One: A

Drag – Throw Over Ropes:

  • PS4: X + Left Toggle (Any direction)
  • Xbox One: A + Left Toggle (Any direction)

Carry – Finish Grapple:

  • PS4: X
  • Xbox One: A

Carry/Drag – Environmental Attack:

  • PS4: Square + Left Toggle (Any direction)
  • Xbox One: X + Left Toggle (Any direction)

Release Carry/Drag:

  • PS4: L1
  • Xbox One: LB

Escape From Carry/Drag:

  • PS4: O
  • Xbox One: B

Object and Weapon Controls

Pick Up Object:

  • PS4: L1
  • Xbox One: LB

Grab Object Under Ring:

  • PS4: L1 (Hold)
  • Xbox One: LB (Hold)

Object Attack:

  • PS4: Square
  • Xbox One: X

Alternate Object Attack:

  • PS4: R2 (Hold) + Square
  • Xbox One: RT (Hold) + X

Drop Object:

  • PS4: O
  • Xbox One: B

Throw Object Into/Out of Ring

  • PS4: O + Left Toggle (Any Direction)
  • Xbox One: B + Left Toggle (Any Direction)

Climb Ladder/Cage/Cell:

  • PS4: R1
  • Xbox One: RB

Set up Ladder/Table:

  • PS4: X
  • Xbox One: A

Lean/Wedge Object in Corner:

  • PS4: X + Left Toggle (Any direction)
  • Xbox One: A + Left Toggle (Any direction)

Carry Ladder Horizontally:

  • PS4: R2 (Hold)
  • Xbox One: RT (Hold)

Rotate Standing Ladder:

  • PS4: R2 (Hold) + Left Toggle (Any direction)
  • Xbox One: RT (Hold) + Left Toggle (Any direction)

Set Up Ladder Bridge (Near Apron):

  • PS4: R2 (Hold) + L1
  • Xbox One: RT (Hold) + LB

Submission Controls

Submission Hold:

  • PS4: R2 (Hold) + X (Hold)
  • Xbox One: RT (Hold) + A (Hold)

When you’ve got your opponent in a submission hold, you must move your right analog stick in a circular motion (clockwise or counterclockwise). This will move the slider in the mini-game that pops up.

In the mini-game, the attacker controls the red slider and the defender controls the blue slider. The object is to fill the circle with your color, this is done by overlapping the other side’s slider. A glowing orb can be grabbed to either make it easier to make your opponent submit or to get out of a submission hold yourself.

The submission mechanics can be changed in the options menu. In this alternate version, during a submission hold, random buttons will appear and you must press the corresponding one; this must be done properly so as to outdo your opponent.

Pinfall and Kick Out Controls

When you’re being pinned, the only way to kick out is to wait for the blue meter to enter the red zone, then press the X Button (PS4) or the A Button (Xbox One). The red zone can be increased by having the ‘Pin Escape’ Attribute.

With the ‘Resiliency’ Ability, you can immediately kick out of a pin by pressing the Triangle Button (PS4) or the Y Button (Xbox One).

With the ‘Rope Break’ Ability, when near the ropes, you will be prompted to press the O Button (PS4) or the B Button (Xbox One).

As an attacker, having the ‘Dirty Pin’ Ability lets you pin the opponent with your feet on the rope. This can be done when your opponent lies parallel to the ropes, and you press the O Button (PS4) or the B Button (Xbox One).

Reversals

How to Reverse:

  • PS4: Triangle
  • Xbox One: Y

A reversal icon will appear above the player’s head, you must press the button at the appropriate time to perform a proper reversal. There are Reversal Stocks, meaning you can only perform a limited number of reversals before your stocks have to refill.

Minor Reversal: A regular reversal that only requires one reversal stock.

Major Reversal: Can only be done while in the middle of a move (difficult to do). Two reversal stocks are required, and if done correctly the opponent will be weakened.

Assist Mode

  • Can be enabled in the Options Menu.
  • The AI selects the appropriate move while you’re doing a Strong Attack or Grapple.

The revamping of the layout of the controls is more superficial. The real changes lie underneath. The newly introduced system reduces friction, allowing for smoother movement and easier control.

Unlike before, almost every action has a separate button, therefore you will have more control of your character and how it interacts with characters/object. Standing submissions can be done however you like, no more prerequisites.

Finally, the AI has been improved so that it utilizes everything in its arsenal (including all of the Signature/Finishing Moves) so that it provides a challenge to the player but also offers a greater variety of attacks.

Those are all the major changes in the control setup and what’s going on behind it all. Make sure to refer to this guide when you kick up WWE 2K20!