Dead Or Alive Xtreme 3: Scarlet Jiggle Physics Introduced With New Graphics Engine

A fighting game isn’t normally what someone thinks of when they hear the term “Dead or Alive”, and the newest game is no exception. According to a statement from Koei Tecmo, the new “Soft 4D” engine allows amazing new Dead or Alive Xtreme 3: Scarlet jiggle physics through mixed technology.

In this case, the physics are made through the combined use of the game’s new Soft Engine and the Nintendo Switch’s HD Rumble support. With this combination, the most “important” part of Dead or Alive can still be a big part of the game.

Dead or Alive has a number of different varieties of games, though its main excuse plot revolves around it being a fighting game (that still can involve things like water, mud, and skimpy outfits). However, the Xtreme games are mainly focused on the girls each going to a tropical island on vacation and playing various minigames.

Considering the characters are all young, nubile women that barely wear any clothing in gameplay, it’s no surprise that the Dead or Alive Xtreme 3: Scarlet jiggle physics are going to be making such a big deal with the game, especially since this particular spinoff series of the franchise is based on sex appeal.

The game will already have the nine girls from the original game, but another one from a different Dead or Alive game, Misaki, who is from Dead or Alive Xtreme: Venus Vacation, along with another new character in the form of Scarlet, who this version of Dead or Alive Xtreme 3 is named for.

You’ll be able to see the Dead Or Alive Xtreme 3: Scarlet jiggle physics when this version of the game releases for the Playstation 4 and Nintendo Switch on March 20 of next year. The Playstation 4 version of the game will also have VR support to let you get a…closer look.