Ever since Uncharted came to be it has been compared and often accused of copying Tomb Raider. Fans on each end bicker over Lara Croft vs Nathan Drake. It is rare to see a developer make comments over the matter as they see things differently, however, Crystal Dynamics did mention recently mention how Lara separates herself from Uncharted series.
In a recent interview, Rich Briggs, Senior Brand Director at Crystal Dynamics explained how he feels about Lara Croft, and what separates her from Naughty Dog’s iconic franchise. He stated that the studio has plenty of respect for what Naughty Dog has achieved with Uncharted. But Lara is the one who defined this genre.
One of the things that separates Lara is — partly her drive, partly that unique combination of skills I was talking about, the survival action lens we try to view everything through. We look at it as cinematic survival action. The tombs are also a big differentiation. We obviously draw inspiration from movies like Raiders of the Lost Ark. We have great respect for the Uncharted series. Those are games we love playing. I think that Lara has sort of defined this unique combination of being a brilliant archaeologist, having that fast-paced, movement-based combat, her ability to push beyond boundaries that would stop most people. Really, to me, it feels like a special combination. It makes her unique.
Tomb Raider series was rebooted in 2013 and during that time it sparked the debate of “who’s copying whom”. Both games are similar in a number of ways and it is safe to say both development teams take notes from each other.
The latest entry in the Tomb Raider series is out now, Shadow of the Tomb Raider is available on PC and consoles. Lara’s new journey is just starting but we may never see another Uncharted game with Nathan Drake.