Single-Player Games Are Central To Game Development They Are Not Dead, Says Xbox Boss
With more and more publishers focusing on multiplayer titles many are wondering if this is the start of the end for the single-player games in the game industry especially after the fact that EA shut down Visceral Games and noted that their Star Wars title was shaping to be a linear action-adventure title.
However, not everyone thinks that single-player titles will ever be extinct in the game industry. According to Xbox boss, Shanon Loftis, single-player games are central to game development and will always have this reputation.
She added that single-player games are not dead but, the economics for developing the single-player title is changing.
Game development in general is about a couple of things. It’s about delivering and experience and it’s about telling stories. Storytelling is as central to game development as it ever has been.
I don’t think that it’s dead per se. I do think the economics of taking a single-player game and telling a very high fidelity multi-hour story get a little more complicated. Gamers want higher fidelity and they want higher resolution graphics.
Since the shutdown of Visceral Games, many developers have come forward to defend single-player only titles including God Of War director, Cory Barlog, who also defended single-player only titles saying “I love linear single player games. Saddens me when the word linear is considered a bad thing. You can have agency in a linear story game”.
However, there have been many single-player titles that launch this year and have been immensely successful such as Horizon Zero Dawn, NieR Automata, Hellblade: Senua’s Sacrifice are just a few examples of successful single-player games.
We will also see the launch of Wolfenstein 2: The New Colossus and Assassin’s Creed Origins which are highly-anticipated single-player titles.
With everything said and done, we are sure of one thing that single-player titles are not going anywhere and will all be central to the game industry.