Star Wars Battlefront 2 has a lot of hype built on its back. Not only its a videogame based on probably the biggest scifi universe seen on the big screen but also its predecessor didn’t manage to carry out its feeling as fans wanted it to. So now the weight falls to Star Wars Battlefront 2 to clear its name and be a Star Wars multiplayer game everyone will be proud to own. One of the biggest parts of Star Wars are the lightsaber fights, which in the previous title were not what fans expected. Developers now confirm that the Jedi fights are much improved in the new title and require more attention from the player.
When asked by a fan on Twitter about whether or not the lightsaber fights will be rethouched in Star Wars Battlefront 2 , the game’s character designer Guillaume Mroz answered that there will be a big improvement on that part making those fights a lot more agile and responsive. In this title lightsaber fights won’t just be meaningless sword fighting each other but will mostly be based on dodging and blocking attacks.
When the same designer was asked about whether or not we would see some heros making their way to Skirmish as AI characters, he stated the difficulties of creating an AI character through programming, while leaving a window open to the opportunity of that happening. DICE will continue looking into the matter as he stated.
The Star Wars Battlefront 2 beta will be available on the Playstation 4, Xbox One, and PC on October 6, and will run until October 9 and its system requirements were revealed just today. The beta for Star Wars Battlefront 2 will feature all three Star Wars movies eras with three maps each from one era, a Skirmish mode and a selection of heroes for players to choose from.
If you’ve pre-ordered the game, you’ll be able to start playing it on October 4. The actual game will be releasing for the same platforms on November 17.