Starbreeze Sticking To Develop Co-Op Games As Singleplayer Games Are ” Not Replayable” Enough

Starbreeze is known for developing games such as Chronicles Of Riddick and Brothers: A Tale Of Two Sons, which launched in 2014.

Starbreeze is one of the most recognizable developers/publishers in the game industry partly for its stance against microtransactions in games. The studio is known for developing games such as Chronicles Of Riddick and Brothers: A Tale Of Two Sons, which launched in 2014.

However, since the launch of Brothers: A Tale Of Two Sons we haven’t seen any single player games being developed by the studio and it seems that it will stay that way for a while now. Speaking to fellow developers in Dubrovnik’s Reboot Develop 2017, Starbreeze’s Global Brand Director, Almir Listo, openly said that the studio will keep on developing co-op games and will act as a publisher for single player ones.

You need to find the thing that makes it replayable. One of the problems that Brothers: A Tale of Two Sons had for sure was that it’s not replayable. It’s a beautiful story, but it ends. And as many lovely emails as we’ve received about that game, it doesn’t pay salaries.

He added that while the studio is interested in developing single player games but they would like for another studio to approach them with an idea and they want to just focus on co-op games.

We’re great at doing co-op games and multiplayer games. That’s why The Walking Dead game we’re making is a co-op game, that’s why the Crossfire game we’re making is a co-op game. We want to focus on that, and leave the single player games to people like you.

The question of whether Starbreeze would ever do another single player game? Yeah, but we’d rather have another studio approach us with a beautiful idea. We want to focus on what we’re good at now, which is co-op games, but feel free to approach us. We’re interested in all kinds of deals.

Starbreeze seems to be committed to just publishing single player games as the studio is also publishing the upcoming System Shock 3. The company will invest $12 million to System Shock 3 to bring the game to PC and consoles. Starbreeze CEO, Andersson-Klint, said in a press release that the studio is looking forward to bring the game to players.

Do you think it is a good decision from the studio to move away from developing single player games? Let us know in the comments.

Source: WCCFTech

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