The widely popular vehicular soccer game, Rocket League, developed by Psyonix has sold over 1 million physical copies.
The game was initially released as a digital only title and the physical version of Rocket league was launch in Summer last year. The game has sold over 9.5 million copies through Steam, Xbox Live, and PSN since launch but its success with physical sales indicate the scope of such games in this area of the market.
Developer Psyonix told GameIndustry that some of the physical copies were purchased by existing fans who already purchased it digitally but the majority are new gamers.
How do we know? Because post-launch we can track new accounts and compare those against both physical and digital sales and the math of it all says that it’s mostly a new audience.
Previously, Psyonix has also discussed the possibility of Rocket League coming to the newly released hybrid console, Nintendo Switch.
According to Psyonix Vice President Jeremy Dunham, Psyonix is a community-based company, and they keep into consideration, what the community wants, and what the community needs, before expanding any further.
Just like all the other platforms, we are evaluating it. We’re looking to see what the technical requirements are.
We’re looking to see what kind of true community demand there is. We’re looking to see how it would benefit the community as a whole. So we’re still in that evaluation phase. It’s definitely too early to say that it wouldn’t happen, but it’s also definitely too early to say that it would.
Rocket League is a vehicular soccer video game developed by Psyonix for PC, Xbox One and PlayStation 4.