It seems that Microsoft Store is having some troubles again as Gears Of War 4 has received a gigantic update of 248 GB. This issue was spotted by a NeoGaf user ‘Gowans’, who noted that the Gears Of War 4 update first started with 101 GB and then it went up to 248 GB is size.
The user added that after canceling, the update restarted to download the entire 101 GB again. It is probably an error from Microsoft Store’s end as Gears Of War 4 itself is around 50 GB.
In related news, Senior Technical Animator at The Coalition, Steven Dickinson, will deliver a lecture on “Motion Warping” technique used in the latest Gears Of War. This technique deals in to do “more with less,” using less animation to increase the visual fidelity of the game. The panel will be held on March 1st at 11 AM and will also be live streamed.
The sheer magnitude of animation assets needed to build smooth and realistic movement systems while keeping a character grounded in an uneven and dynamic environment has changed how animation behaviors are built and authored. Blending multiple animations has traditionally been a way of dealing with distance, direction and environmental variance. However, the amount of assets needed for adequate coverage in today’s large AAA titles can be crushing. Multiple animation blending also reduces visual freedom as blended animations must be of similar style and timing. Some games have tackled this content explosion by dynamically warping motion to meet the spatial constraints. These are often ad hoc/specific to particular actions and not exposed to the animator. For ‘Gears of War 4’, The Coalition developed a generalized solution by introducing the concept of warp points.
Gears Of War 4 is a third-person action-adventure shooter developed by The Coalition exclusively for PC and Xbox One.