Bethesda Promises Fallout 4 VR Will Be A Complete Experience

As the studio has released all the post-launch DLC for the game, however, the studio is working on more content for the game in the form of Fallout 4 VR.

Fallout 4 released back in 2015 with great critical acclaim and became the most successful game in the history of Bethesda even surpassing the 2011’s Elder Scrolls V Skyrim. The studio has released all the post-launch DLC for the game, however, the studio is working on more content for the game in the form of Fallout 4 VR.

Also See: Fallout 4 1.9 Update Introduces PS4 Pro Support With Other Things

Bethesda previously announced that they will be releasing Fallout 4 VR for HTC Vive. While the news was indeed exciting many fans were worried that it would not be worth it. However, speaking with Glixel, Bethesda’s director and executive producer, Todd Howard, has assured that the upcoming Fallout 4 VR will be a complete experience that will be comprised of the entire game.

Fallout is going great. There’s a lot of work to be done, but it’s super exciting. We are doing the whole game. You can play it start to finish right now, and the whole thing really works in terms of interface and everything.

He also talked about the challenges the team has to face porting a game designed as a first-person-shooter to a virtual reality environment. He added that the game works and feels very good in VR thanks to its V.A.T.S and Pip-Boy systems.

The Pip-Boy is on your wrist and we’ve been able to present so that it works the way you expect. You look and there it is. The fact that the gunplay is a bit slower than in a lot of games has certainly helped us but we have V.A.T.S., so you can pause or slow down the world.

Todd Howard also acknowledged that locomotion is an issue faced by all VR games and with Fallout 4 VR this issue is no different but the team is working on a number of solutions.

We’re lucky that the action isn’t super twitchy. Locomotion is definitely the hard part, I will admit. Given the size of the world and the amount that you’re moving in Fallout 4 that part is tricky because you’re doing it a lot. Right now we’re doing the teleport warp thing and that’s fine, but we’re experimenting with a few others.

Along with Fallout 4 VR, Bethesda is also working on a new mobile game and also confirmed that Machine Games, the developer behind Wolfenstein: The New Order, is indeed working on something new that they can’t wait to show.

Bethesda is yet to reveal the launch window for Fallout 4 VR, which will probably be revealed during E3 2017.

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