Chivalry: Medieval Warfare is on its way to PlayStation 4 and Xbox One. Today the resolution and framerate details were revealed for the console versions of the game.
In an interview with WCCTech Torn Banner Studios’ President Steve Piggott revealed some details about the game. With the big question being the frame rate and resolution the answer given was:
“PS4 = 1080 60 FPS Cap, Xbox One = 1080 30 FPS Cap. The development of the console version is handled by Hardsuit Labs, a great company we have enjoyed working with and who has brought the quality of this version of the game to a much higher level.”
While the 1080p resolution will be good news, obviously the difference in framerate between the PlayStation 4 and Xbox One will be noticed. This appears to be the expected news for the consoles now.
When asked if there would be any features for the consoles used such as Kinect, or the DualShock 4 touchpad/Sixasis, Piggott said that there would be no platform specific features used. On a more positive note though there with be dedicated server support which includes invite only matches custom/private matches.
On the subject of mods there was some bad news:
“Unfortunately, due to legal reasons we were unable to include custom maps or mods in the PS4 and Xbox One versions of Chivalry.”
With interest in Virtual Reality being so high right now, the question of VR platforms was also raised:
“VR is a very interesting technology and next year will be its commercial debut, so it’s something we are paying attention to and excited about both as developers and as gamers. We’d be interested to see how demand for VR goes and if there is fan interest in seeing our titles in VR we will be excited to do so.”
So no concrete news on Chivalry making its way into VR gaming at the moment.
Will you be playing Chivalry: Medieval Warfare on Xbox One or PlayStation 4? Let us know your thoughts on the game below.