Fans of Deus Ex Human Revolution will remember the colour scheme for the game was gold and black. With Deus Ex Mankind Divided, Eidos Montreal are bringing some new colours to the game.
Interestingly, when speaking to OXM, Jonathan Jacques-Belletete Executive Art Director for the game had some comments about the choice of colours in the game:
“So HR [Human Revolution] was all about the enlightenment era of Transhumanism, which is where our black and gold palette came from, right? It was because black and gold was very much like Renaissance paintings. Now the world is more afraid of Transhumanism – so our gold and black palette has taken a back step with it. The new order is this corporate feudalism thing, so now the influence is a lot more medieval – a lot more desaturated, with blues, greys and matte browns. Deus Ex Mankind Divided will be less piss-coloured.”
From what we’ve seen of Deus Ex Mankind Divided so far it is safe to say that it is less “piss-coloured” as Jacques-Belletete put it. Maybe when the game finally releases next August we’ll see more of the colour scheme at work in the latest game.
While the question of whether games are “art” is often debated, the colour schemes chosen do go a long way to setting the tone for the game. It’s always interesting to hear comments from Art Directors on the choices they make on the game, and what their thoughts are on their previous games.
What are your thoughts on the colour schemes used in the Deus Ex games? Let us know your thoughts below.