Diablo 3 Monk Builds Guide

This guide contains some useful builds to help you build your Monk character in season 19 of Diablo 3 to survive and kill better

The Monk combines martial arts with the holy powers of the Paladin from Diablo II to give a fast-paced, heavy hitting and dynamic hero. If this is your character of choice, read our Diablo 3 Season 19 Monk Builds guide.

Pros:

  • Very strong early game
  • Super-fast
  • Martial artist
  • Can take on multiple enemies at once
  • Lot’s of defensive abilities
  • Mantras give great active-passive effects that can make your Monk cooler than he/she already is

Cons:

  • Little to no range
  • Lacks weapon variety
  • Lack of variety of skills
  • Can be overwhelmed by enemy numbers in higher levels
  • Spirit requires recharging with Primary Attacks, which can hinder your combat flow

Note:
I highly recommend that you refer to our essential Character Development Basics guide before reading this guide for familiarization with various terminologies and concepts.

For more help on Diablo 3 builds, read our Demon Hunter, Witch Doctor, Barbarian and Wizard guides.

Diablo 3 Season 19 Monk Builds

Leveling Build

So if you want to level up faster and reach level 70 faster and easier, here is a thoroughly explained Leveling Build for you.

The Leveling Build comes up with 6 quite powerful active skills and as you proceed with leveling further, you need to practice the skills quite a lot as to get totally familiar with them. Here is the complete details on active skills:

#1 Skill – Fist of Thunder
It is a great skill which unlocks at Level 1 and generates 14 Spirit per attack. It teleports you to your target and then do a bombardment of punches which deal 200% damage.

Further, ever third hit causes 400% weapon damage as the lightning splits between all of the enemies who are facing you.

#2 Skill – Lashing Tail Kick
As reflected by the skill name, this skill which you get in Level 2 allows you to unleash a really deadly kicking series that deals 755% of weapon damage as Physical.

Another sub-ability of the skill unlocks at Level 7 which allows you to give a Vulture Claw Kick, which releases a wave of fire up to 10 yards.

This kick causes 755% of weapon damage as physical and also additional 230% damage as Fire which lasts for 3 seconds.

#3 Skill – Dashing Strike
This skill unlocks at Level 9 and allows you to make a long dashing kick covering 50 yards, and dealing 370% of weapon damage as physical along the way.

Another sub-skill of Dashing Strike unlocks at level 15 and is called as Way of Falling Star. It gives 20% increase in movement speed for 4 seconds.

The skill is easy to utilize as it costs only 1 charge.

#4 Skill – Exploding Palm
The skill unlocks at Level 13 and causes enemy 1200% of weapon damage. It lasts for 9 seconds.

The power point of this skill occurs when an enemy dies, causing a destruction which deals 2770% of weapon damage as physical to all other nearby enemies.

It spreads up to 15 yards towards another target and the damage turns into lightening.

#5 Skill – Sweeping Wind
Unlocked at Level 21, it costs you 75 Spirit. It is also an extremely powerful move in which you surround yourself in a vortex which continuously deal 105% weapon damage to all the enemies inside the vortex – which is  of 10 yards.

This vortex lasts for 6 seconds but is refreshed each time you inflict an enemy with melee damage. Moreover, it also increases the vortex damage up to 315% when you deliver a critical hit.

The good reward on the other side is that you continuously gain 8 Spirit each second until the vortex is active and is at 3 or more stacks.

#6 Skill – Mantra of Healing
As reflected by its name, it is a skill that creates a mystical shield around you and your allies, absorbing up to 62,064 damage within 3 seconds.

Besides, the absorbed amount is increased by 15% of your Globe Healing Bonus.

The only restriction is that only 1 Mantra can be active at a time as it generates 3 Spirit per second.

Raiment of a Thousand Storms Build

The best way of gearing up and getting prepared towards the end-game is by using the Haedrig’s set.

In season 19, Monks will find Raiment of a Thousand Storms in their Hardrig’s gifts.

This build is a starter build for fresh level 70 Monks and consists of 6 amazing active skills which are described as follow:

Skill# 1 – Crippling Wave
Unlocked at Level 11, this skill generates 12 Spirits per attack and unleash a whole series of deadly sweeping attacks that deal 155% of damage as Physical to all the enemies facing you.

Moreover, every third hit also daises the enemy and slows him down by 30%.

Skill # 2 – Dashing Strike
This skill unlocks at Level 9 and allows you to make a long dashing kick covering 50 yards, and dealing 370% of weapon damage as physical along the way.

Another sub-skill of Dashing Strike unlocks at level 15 and is called as Way of Falling Star. It gives 20% increase in movement speed for 4 seconds.

The skill is easy to utilize as it costs only 1 charge.

Skill # 3 – Epiphany
Unlocks at level 61, you will have an Epiphany and so your spirit regeneration time is increased by 20% per second.

Moreover, it enables your melee attacks to instantly dash onto your enemies causing them huge damage for up to 15 seconds.

Skill # 4 – Cyclone Strike
Unlocks at Level 14, this skill creates a cyclone like suction into you and hence up to 16 enemies within the range of 24 yards are pulled towards you.

It is followed by a deadly energy blast that causes 261% of weapon damage as Holy.

Skill # 5 – Exploding Palm
The skill unlocks at Level 13 and causes enemy 1200% of weapon damage. It lasts for 9 seconds.

The power point of this skill occurs when an enemy dies, causing a destruction which deals 2770% of weapon damage as physical to all other nearby enemies.

It spreads up to 15 yards towards another target and the damage turns into lightening.

Skill # 6 – Mantra of Retribution
Unlocking at level 21, this skill increases the damage by 202% for 3 seconds.

Besides, you and your allies who are within 60 yards range will be able to deal 101% of weapon damage as Holy while blocking, dodging or getting hit.

Monk Raiment Shenlong Generator – Endgame

If you have reached the highest levels in Diablo 3, this build is just for you. Here is the complete detail about Raiment Shenlong Generator Build totally updated in accordance with the patch 2.6.7 and Season 19.

So the Shenlong’s Spirit set absorbs the best of the Monk sets and create a build so deadly that swipes off an enemy with your fists alone! The raiment set of this build deals with regular Rift farming even through the highest tournaments, making it quite a viable build for the task.

The only practice you need to cover is to improve your utility and speed. Consisting of 6 Active skills, here is the detail about them:

Skill # 1 – Crippling Wave
Generating 12 Spirit per attack, this skill unleashes a complete series of deadly sweeping attacks that deal 155% weapon damage as Physical.

You will get this skill at Level 11 and every third hit will daze the enemies within 11 yards.

Skill # 2 – Breath of Heaven
Unlocked at level 8, a skill that gives a blast of divine energy which heals you and all your allies within a range of 12 yards with 69k – 91k life.

Moreover, heal amount is also increased by 30% of your Health Globe Healing Bonus.

So in general, it is a defensive skill and has a 15 seconds cool time.

Skill # 3 – Mantra of Conviction
Costing you 50 Spirit for use, this skill unlocks at level 30.

The ability of this skill is that it increases your damage by 16% for 3 seconds.

Another skill related to the Mantra of Conviction is the Annihilation which unlocks at level 55. It works in a way that killing an enemy affected by Mantra of Conviction increases your speed by 30% for 3 seconds.

Skill # 4 – Dashing Strike
This skill unlocks at Level 9 and allows you to make a long dashing kick covering 50 yards, and dealing 370% of weapon damage as physical along the way.

Another sub-skill of Dashing Strike unlocks at level 15 and is called as Way of Falling Star. It gives 20% increase in movement speed for 4 seconds.

The skill is easy to utilize as it costs only 1 charge and recharges quite fast.

Skill # 5 – Cyclone Strike
Unlocks at Level 14, this skill creates a cyclone like suction into you and hence up to 16 enemies within the range of 24 yards are pulled towards you.

It is followed by a deadly energy blast that causes 261% of weapon damage as Holy.

Skill # 6 – Epiphany
Unlocks at level 61, you will have an Epiphany and so your spirit regeneration time is increased by 20% per second.

Moreover, it enables your melee attacks to instantly dash onto your enemies causing them huge damage for up to 15 seconds

Haider is a freelance contributor, who loves video games, playing guitar, and aviation. He is a competitive FPS player and also enjoys exotic RPG games like Diablo and Xenogears (his favorite game of all time) ...