World of Tanks Review

By  |  April 18, 2011  |  8 Comments

World of Tanks has been in beta on the PC for a while now, pursuing what’s known as a soft launch where you allow the public to play but don’t make a particularly fierce marketing push to raise awareness of the game.


It’s a free to play game and has just gone live, which means every players progress has been reset and free ‘gold’ is no longer being given out on a day to day basis.This is possibly the best time to be jumping into the game as there will be lots of low tech players to face off against.

The concept is fairly simple; two teams of tanks face off against each other employing a mix of light, medium & heavy tanks, complemented by Self Propelled Guns (SPGs, AKA Artillery) and Tank Destroyers (Which have turrets that don’t rotate, but are more accurate at range).

World of Tank

The game provides you with access to Soviet, German & Allied tanks which are bought and researched by each player through an extensive tech tree that allows you to unlock increasingly powerful/effective tanks. I’ve noticed that at the moment the US does not have access to Tank Destroyers despite there being examples of them listed on Wikipedia, these may be added at a later date however.

Note that as this is a free-to-play game, you don’t have to pay any money to get into it but progress will be significantly slower. This actually doesn’t matter, as the light tanks are just as fun to play as the heavier ones!

World of Tank

There are two game modes, the first of which is out of combat, where you choose which tanks to buy for your garage, conduct research, check out your combat statistics and plan what research path you might want to follow.

You might also choose to buy and spend ‘gold’ here to get prestige tanks that have lower running costs or buy special gear for your tank that gives you small boosts. Gold can also convert earned experience on a tank into ‘free experience’ that can be spent on any tank even allowing you to zoom up the tech tree without buying each one along the way.

World of Tanks

The second game mode is the in-combat one, for each round you will be thrown into a pool of tanks that will then be assigned a battle to fight in one of 16 (!) maps currently available. Combat plays out in a way that feels closer to counter-strike than call of duty/battlefield/etc (but with tanks instead of people). By which I mean, battles are won or lost because of good positioning and tactical thinking rather than rushing forward and trying to overwhelm your opponent with luck and better aiming.

There are, broadly, two kinds of battle – Those with SPGs and those without – and they play differently. Battles without SPGs will often involve straight up charges from either or both sides, preferably as clusters rather than individuals moving forward (only to get picked off one by one). Tank groups will charge into each other exchanging fire back and forwards across the battlefield or one side might choose to sit back and let the enemy charge forward to their doom.

World of Tanks

Battles involving SPGs play out differently, where it’s more common to get hit by tanks you can’t even see. Light tanks often play more of a scouting role, or try to break through enemy lines hoping to zoom up to SPGs in order to take them out from the sides or behind. Sometimes these battles can be frustrating, as a single lucky SPG shot might knock one of the tracks off the side of your tank, leaving you helpless against further artillery shells or enemy tanks closing on your position.

Positioning, and as an extension of that good cover, are a vital element of play in World of Tanks. Calculations go on under the hood not just for damage and accuracy but also visibility. Sitting still in bushes might allow you to surprise or observe the enemy unseen and you may have to decide if giving away your position by firing is worthwhile.

World of Tanks

Many of the buildings (particularly the wooden ones) are destructible and I have on occasion cowered behind a building (To minimize the number of tanks that can fire back at me) as several enemy tanks have gradually blown the building. The environments and therefore tactical situations that you may get into are highly varied, with hilly, urban, forested and open environments sometimes split up by rivers, bridges, valleys and cliffs.

Your tanks will take damage of a variety of sorts, you might take a shot to the tracks or engines which will slow or disable your ability to move (Potentially deadly when SPGs are aware of your position). Your gun might be damaged affecting accuracy, tanks can catch fire and your crew can be killed by critical shots (Only in the battle itself, they’re there waiting for the next match afterwards). Trying to create situations where you can fire on the enemy without them being able to fire back is key to winning a fight.

World of Tanks

At the end of a battle you’ll receive experience points used in research and crew training, 5% of which goes into the free experience pool. You’ll also receive silver which is used on tank repairs, ammunition, and to buy tanks. There are standard & special upgrades and consumables that can speed up repairs and give you other boosts.

My biggest criticism of the game is that sometimes the randomized selection of which players (and therefor tanks) are entered into each battle can be lopsided, particularly when two or three friends have formed a small group confusing the tank selection systems as a result. It tries to create a balanced & fun battle but isn’t 100% successful, usually it’s fine though.

Ultimately, World of Tanks demonstrates that a free to play game can be fun, with relaxed yet none-the-less tense real time combat with other players. If you’re looking for something a bit like Counter-Strike but with tanks instead of soldiers you may want to give this a look. Best of all – it’s free to try out and just a 1.75 gig download away. http://www.worldoftanks.com/

Presentation: 8
Gameplay: 8
Overall: 8

You can check the Review FAQ for more on how we award the review scores.


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Comments

  1. TANKER says:

    The problem with “invisible” tank is far worse than you can imagine. I am not sure how far you played into it but when a tank is 10 yards in front of you and shows up out of nowhere…that is a big problem. The issues of match making are very bad too. I get maybe 2 out of 10 battles that are fair both in and out of a group or “platoon”. this review makes me think that you have not played the game long enough to make a full review.

    Read the forums!! There are many complaints about these things. I have many screen shots where I am in a tier 3-5 up against tier 8-9. Not really fair.

  2. Jimac says:

    I agree with Tanker that the “invisible” tanks are annoying, the problem developed after one of the game updates and they haven’t sorted it yet. It’s complicated by the fact that some tanks have camo upgrades which are supposed to hide them until they fire but they often stay invisible after they do.
    As for the balancing problems, I feel they are exaggerated. If you are in a tier 3-5 tank you will not be matched against tier 8-9 unless your team also has some 8-9 tier tanks. People like to moan, and almost every match some moan about the balance, about half the time the “weak” side goes on to win. Anyway the matches last between 8-15 minutes and in the next you may be in the “strong” team.
    All in all a fair review but it doesn’t make clear how addictive the game is, your GF will hate it.

  3. Strykewolf says:

    My experience is that it is a fun and addicting game. Still have some spotting issues, at times. But, overall? I have a lot of fun.

  4. Tanker2 says:

    Agrees with first tanker

    While the game as a whole is quite fun the server still has a habit of making the bigger players ( heavies ) even more powerful by pitting them against a team of half light tanks so that player ends up winning with 8 kills and something like 3000 exp ( losing team with no kills generally gets 90).

    that said once you get a decent match its a really fun game if you don’t encounter “invisi-tanks” as I’m not sure why a opposing tank can sneak up to with in 10 ( game ) meters of me an i don’t hear him coming while i can hear my team mates KV ( big tank ) off about 100 yards.

    ending on a positive note there is room for every one with the current tank class’s

  5. Chris says:

    A very fun and addictive game…..lucky I have an understanding GF.
    That said, one thing that frustrates me is the fact that certain tanks…notably the sherman seem to stand up better than it actually did, I have hit them point blank with a high velocity 75mm only to have it bounce off. there is a reason that the Sherman was called “The Ronson” by those that served in them.

    The second thing is the high price to buy gold. $50 for 12500 in gold….I burned through that in a week. If you want to use better ammo it will cost you dearly.

    Other than that it is a great game.

  6. Lantis says:

    love this game but at times i want to find the people that programed it and…you get the idea the invis tanks been around along time and that is SO annoying sitting on a hill over looking open ground and then boom dead and then poof there’s a Heavy tank 50m from you how did he cover all that open ground and you did not see him till after you was dead? or your aiming at a tank as it is moving and it starts to turn and then it goes invis and it was 360m away and it reappears 150M away just as it shots and kills you but i love this game with all the bugs and glitches it ROCKS not had so much fun online as i do with WoTs.

  7. Larington says:

    On the contrary, I’ve played this for a lot longer than you think, both before and after the tank reset. I didn’t encounter the issues you did, likely because I tended to sit in cover and let the enemy expose themselves before charging them down. I will agree that it’s annoying to see shots coming from somewhere ahead of you but not being able to see the tank that was inches behind the shell.

  8. Me says:

    The answer to inviso tanks is simple. Most Russians more than likely can’t afford a $500.00 video card. Hell, even back when I played MechWarrior 2 (for windows 95!) I could see mechs at the horizon. So to cover the players that can’t get better graphics they made inviso tanks.

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