Watch Dogs Online Decryption Guide – Map Tips, Tricks and Strategy

By   /   Jun 2, 2014

Decryption is an online-only mode in Watch Dogs which can be played both as a free-for-all or in the shape of a TDM. In both ways, your task is simple: retrieve a file from a location followed by decrypting it.

For more help on Watch Dogs, read our Online Hacking and Tailing, Digital Trips and Shell Game Guide.

Watch Dogs Online Decryption

At the beginning of a Decryption Match, each player is asked to choose from a set of 6 predefined Loadout(s). The first three Loadout(s) will be available to everyone.

To unlock the other three, you must progress through the game.

After picking up the file, a percentage timer running from 0% to 100% will appear on the screen. To complete and win the match, you must reach 100% completion before the other team.

The other players will utilize their hacks like Jam-Com to hinder your progression or worse; bring you down. In any circumstance, you won’t be able to transfer the file from one player to another.

Your user-interface will constantly update you with information related to decryption and of your enemy activities. And like other online games, you’ll have infinite respawn(s) until the timer expires or either team wins.

In this guide, I’ll be telling you some of the best locations and spots for each map where you’ll be able to control engagements and decrypt your file.


The old train yard in the northwest of the area is an excellent location for decrypting the key. You’ll be able to set up a couple of marksmen at the high trails with rest of your team hiding inside the main building.

In addition to this, the main rail track will provide an excellent getaway.

The area surrounding the Gas Station is another great location for decrypting the file. Just like Train Yard, you’ll be able to have a couple of marksmen on the water tower to provide you covering fire.

Other players can either enter inside the main garage or adjacent buildings. And in need of a getaway car, you’ll find a cement truck parked nearby.

Lastly, cemetery is yet another decent location to get rid of your pursuers. The gravestones will provide an excellent covering position along with a couple of huts. While in a vehicle, blockers scattered in the area will give you an upper hand in dealing with your pursuers.

Trailer Park
The southwest side of the Trailer Park with a bunch of trailers has great lines of sights, explosive canister, and amazing covering positions. Make sure you and your teammates bring in a couple of IEDs with you.

Place them near the explosive canister and other exploding objects and you’ll set an amazing perimeter.

You can also set up a perimeter near the Wooden Hut in north side of the area. Try and take cover behind the wooden hut as there is no way, you’ll get attacked from behind.

In addition to setting up a defensive perimeter, you can also reach Motel with relative ease.

The rooftop of Motel behind the large MOTEL sign is a great position to secure the file. However, there are a couple of ways to reach the rooftop.

Therefore, you’ll need to throw in a couple of Proximity IEDs to protect the area. While attacking, make sure to have a bunch of Frag Grenades and reach the area from northern or southwest side instead of opting for the obvious path.

Parker Square

Suburbia in the north side has a good combination of penetrable and impenetrable hedges which can be used to get rid of your pursuers in vehicles.

However, you’ll need to memorize these paths yourself; otherwise, you’ll be stuck. Drop in a couple of Proximity IEDs near the exit points and watch your pursuers go down instantly.

The row houses near the bus stop have a couple of entry/exit points. You can have a couple of people as marksmen standing on the rooftops of these houses with others as ground forces.

Also make sure to cover up the exits with Proximity IEDs to hinder your pursuers progression.

Have a car attached with an IED parked near the gate leading to Nicky’s House. You won’t find world’s best hiding spots in this area; therefore, you should only use it for reaching Keele Station and The Castle.

The area where key spawns is one of the best locations to decrypt it. You need to use lifts and ravels to reach the area with ctOS Tower and set up a defensive perimeter there.

Throw in a couple of Proximity IEDs near the lift and the ladder (as there is no other ways to reach the top). At the rooftop area, you’ll have a clear view of the whole location.

Although the rooftop of OWL Motel won’t provide any good covering spots, there will be a couple of ways leading to the rooftop. Make sure to utilize those to reach the rooftop, but don’t forget to throw in a couple of IEDs.

When on the higher ground, make sure to make good use of Blockers and Exploding Objects in the parking lot.

The trucks inside the southeast garage will make sure that you don’t get taken out easily. You can also use these trucks to climb over the ledges and reach higher ground.

The Wards

Finders Keeper
The garage adjacent to Jay’s Garage can be used as an amazing defensive point with marksmen. You can either hide inside Jay’s Garage or set up a perimeter behind it.

If you’ve completed the campaign missions, you’ll know that Iraq’s Base has some pretty decent hiding spots along with a Steam Pipe and a Gate near the entry/exit points. Furthermore, the area near the ctOS Tower has some good defensive positions. This is by the best location for decrypting your file.

Along with Iraq’s Base, Rossi-Fremont Apartments provide excellent positions to defend your file-bearer. Use the Steam Pipe to defend the area from approaching vehicles and climb the lower rooftops to provide covering fire.

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