When the first Titanfall game was released many gamers raised their concern about it being a PC and Xbox One exclusive. However, Respawn Entertainment listened to the feedback, and Titanfall 2 is scheduled to release for all three platforms.
Now Respawn Entertainment Producer, Drew McCoy, has shared his views about developing Titanfall 2 for PlayStation 4. Speaking with OPM UK, he admitted that jumping on a new console is a tough decision due to difference in the architecture of the systems. He further said that PlayStation 4 on the other hand is very easy to grasp.
“We’ve been through [this process] multiple times. Usually, when you add a new platform, it’s pain and suffering, because they’re so different in their architecture and development platforms. But honestly, the PS4 is pretty easy to get to [grips with] because the architectures aren’t that different, the tools are good, and everyone’s figured out how to make software now,” said McCoy.
He also said, while developing Titanfall 2 for PlayStation 4 was not an easy task overall, but the studio has some amazing engineers.
It still took a to of really hard work, but we had amazing engineers….but it wasn’t the type of thing where it was like, ‘Oh God, we never thought about this. How are we going to handle this?’ Nah. It’s a lot of hard work but it’s smooth sailing.
In related news, Electronic Arts expects that Battlefield 1 will sell sightly less compared to the previous Battlefield titles. According to chief financial officer, Blake Jorgensen, the sales expectations are slightly under compared to what the series does in a year.
But the publisher expects good things for the Titanfall 2, according to Blake Jorgensen, Titanfall 2 will sell more than seven million units. Also the company is optimistic that Titanfall 2 will do better than that.
Titanfall 2 is scheduled to release on October 28 for PC, Xbox One and PlayStation 4.