Bioware has finally revealed its most anticipated game, Mass Effect Andromeda, and since the reveal, they have been sharing new details every now and then. This time Bioware has discussed the multiplayer for the upcoming game and where its inspiration comes from.
Speaking with GameInformer, producer Fabrice Condominas discussed the multiplayer component for Mass Effect Andromeda. According to the producer, the first thing the gamer will notice is how dynamic the multiplayer is, which is the major change.
He further added that the multiplayer will be fast paced and the controls are more responsive than before. More interestingly he said that the multiplayer in Mass Effect Andromeda takes inspiration from Mass Effect 3.
According to Condominas, the multiplayer is just pure fun and sheer pleasure as the layouts of the maps are less predictable. The multiplayer will also feature different mechanics and most prominent one is the “Jetpack”.
He added that with jetpack players will not be able to fly around but it will just give players a boost, and it can be used in a variety of ways like players can use it to sprint faster or to jump.
Since the reveal of the game, many fans are assuming that Bioware will be aiming for another Mass Effect trilogy starting with Mass Effect Andromeda. But according to Bioware, they have no plans for a trilogy.
According to creative director Mac Walters, the game will be self-contained. But he did not rule out the idea of the more Mass Effect games in this new setting or galaxy. But he emphasized that by the end of the game they want it to feel that the story is completed.
Mass effect Andromeda is an action RPG in development at Bioware and will launch in March 2017 for PC, Xbox One and PlayStation 4.