The latest installment in the long-running Twisted Metal series has various weapons players can use with every playable vehicle in the game. Each Twisted Metal Weapons has its own fire mode and damage effects to encourage you to try them all.
Twisted Metal Weapons
Following are the weapons you can choose to use with your vehicle of choice in Twisted Metal:
There are four variants of missiles included in the game. Power Missiles are damaging but don’t have the locking ability. Homing Missiles can track the targets well but do relatively lower damage.
Sniper Reticle Missile gives you 45 seconds to aim and fire a precise shoot to deal a great amount of damage to the targeted enemy.
Stalker Missile takes a total of five seconds to completely charge, the more you charge it, the more accurate the shot gets. Upon successfully landing a shot on your enemy, you will deal a total of 45 points of damage.
Swarmer Missile upon releasing breaks into smaller projectiles depending on how long you charge it. Fully charging the missile will release three projectiles at once.
Fire Missiles have intermediate tracking and damage. You can hold the concerned button and fire multiple missiles with Swarmer Missiles.
The explosion shell fired explodes on hitting the ground and do the damage to the enemies in range. You can also make hit ground faster by pressing the fire button again while the shot is in mid-air.
You can launch the bombs and then remote detonate them when required. There is also an option to zoom and aim the target.
The small rocket fired by the weapon will move around in the environment till it hits the target and explodes.
The weapons does for what it is known for. The bullets do a lot of damage at short range but at distance, it won’t benefit you in any way.
The Sniper rifle can be used to blow opponent’s head off by a single fully charged shot. The longer you hold the button, the more damage it will inflict.
Super Gun Bullets
These bullets are effective upgrade for the machine gun.
You can use these weapons to replace the default mounted guns. They have unlimited ammo and you can use them in both singleplayer and multiplayer modes.
The gun fires bullet with impressive fire rate.
One of the most dangerous side arms if you are close to an enemy. At distance, it is as good as nothing. L2 button can be used to fire two rounds quickly.
The Laser Pistol has a high fire-rate and can be charged up to deal more damage.
These guns are the default side arms found on all vehicles. These guns do not have to be reloaded and do 1 damage on every hit that lands.
The side arm will fire multiple rockets in single fire. The regeneration time is more than normal. Three rockets can be fired which will deal a total of 30 points of damage; should all of them happen to land.
Although it has no homing but the damage is no less than any other side arm in the game. Each clip carries 6 rounds.
Energy Based Attacks/Defenses
The energy bar at the bottom of the screen will tell you about the activation of your attacking or defensive shields. Each vehicle has different energy bar which regenerates over time after consumption.
An EMP pulse can be used to halt the enemy weapon for a couple of seconds. If you are hit by one then you should press the button as fast as you can to nullify the effect.
It has the same function as the regular EMP but the pulse can be fired behind you.
The shield protects you from the projectiles for a short duration.
This not only protects you from the projectiles but also absorb them so that you can use them.
You can drop an explosive mine behind you which will explode on hitting the target.
They are same as the simple mines but can do more damage by utilizing more energy.
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