There is a lot to go on in the Titanfall universe, and the beta was enough evidence for that. Many of you would be wondering exactly what would be the perks that the full game will bring when it releases next month.
Let us give you a list of everything that has been picked up so far.
Although this information is based on the Titanfall beta and it could be changed by the full release of the game, it is still a lot to go on.
- R-97 Compact SMG (in beta)
- G2A4 Rifle
- Spitfire LMG
- Sidewinder Anti-Titan (in beta)
- R-101C Carbine (in beta)
- Smart Pistol MK5 (in beta)
- EVA-8 Shotgun (in beta)
- Longbow-DMR Sniper (in beta)
- Archer Heavy Rocket Anti-Titan (in beta)
- Hammond P2011 (in beta)
- RE-45 Auto Pistol (in beta)
- Hemlok BF-R
- Kraber-AP Sniper
- Charge Rifle Anti-Titan
- Mag Launcher Anti-Titan
- B3 Wingman
- Satchel Charge (ordnance)
- Arc Grenade (ordnance in beta)
- Frag Grenade (ordnance in beta)
- Arc Mine (ordnance)
- Rocket Salvo (ordnance in beta)
- Cluster Missile (ordnance)
- Multi-Target Missile System (ordnance)
- Slaved Warheads (ordnance in beta)
- 40mm Cannon (in beta)
- XO-16 Chaingun (in beta)
- Plasma Railgun
- Arc Cannon
- Triple Threat
- Quad Rocket (in beta)
Pilot Tactical Abilities:
- Cloak – Cloak (in beta)
- Heal – Stim (in beta)
- Sonar – Active Radar Pulse
- Satchel Charge
- Arc Grenade (in beta)
- Frag Grenade (in beta)
- Proximity Mine – Arc Mine
Titan Tactical Abilities:
- Vortex Shield (in beta)
- Smoke Grenade – Electric Smoke (in beta)
- Bubble Shield – Particle Wall
- Rocket Salvo (in beta)
- Homing Rockets – Slaved Warheads (in beta)
- Cluster Rocket – Cluster Missile
- Shoulder Rockets – Multi-Target Missile System
- Air Base
- Smugglers Cove
- Training Ground
Burn Cards and Kits:
This advanced autoload mechanism replenishes your Titan Ordnance faster, making your Titan’s Ordnance available more frequently.
The Auto-Eject system automatically ejects you as soon as your Titan is doomed. You will also cloak briefly on ejection, whether or not you have the Cloak ability as a Pilot.
Dead Man’s Trigger
The Dead Man’s Trigger auto-detonates all of your planted explosives when you are killed.
The ‘Icepick’ is a modified Data Knife that increases the speed with which you can hack Spectres and turret control panels.
The Power Cell accelerates the recharging of your Pilot’s Tactical Ability.
This upgraded targeting system allows your Auto-Titan to engage enemies with much greater accuracy.
Run N Gun Kit
The Run N Gun Kit allows you to fire small arms such as pistols and SMGs while sprinting.
The Explosives Pack increases your Ordnance ammo capacity as a Pilot.
Quick Reload Kit
The Quick Reload Kit accelerates the reload speeds of all your Pilot weapons.
The Stealth Kit makes your footsteps silent, and makes your jump kit exhaust nearly invisible.
Enhanced Parkour Kit
The Enhanced Parkour Kit allows you to wallrun and wallhang for increased periods of time.
The Warpfall Transmitter accelerates your Titanfall substantially, using short-range jump technology.
This piece of kit extends the duration of your Titan’s Dome-Shield after Titanfall.
The Minion Detector displays both friendly and enemy Grunts and Spectres on your minimap at all times.
This kit makes your Titan’s Tactical Ability recharge faster. The Tactical Abilities are Vortex Shield, Electric Smoke, and Particle Wall.
Your Titan is able to regenerate its bodyshield at a faster rate than normal.
Your Titan’s dash system recharges at a faster rate, allowing you to dash more frequently.
After you eject, your Titan briefly charges and then detonates its nuclear core, dealing massive amounts of damage to all nearby enemies.
Your Titan’s melee attack power is significantly increased, inflicting greater damage than normal, and knocking enemies back further.
The Core Extender allows any Titan’s Core Ability to remain active for an extended period of time.
The Core Accelerator makes your Titan’s Core Ability charge more quickly.
Your Titan will lose health at a slower rate when doomed, allowing you to fight longer before having to abandon the Titan.
There is a list of weapons, abilities and ordnance that gets unlocked on certain levels.
Apart from the ones that are already unlocked at level one, following are the rest of the things along with the levels at which they get unlocked.
- R-97 Compact SMG – 6
- Arc Grenade – 7
- Stim – 8
- Longbow-DMR Sniper – 9
- Slaved Warheads – 11
- Electric Smoke – 12
- Fast Autoloader – 13
- Warpfall Transmitter – 14
- Plasma Railgun – 16
- Satchel Charge – 17
- G2A4 Rifle – 18
- Active Radar Pulse – 19
- Arc Cannon – 21
- Mag Launcher Anti-Titan – 22
- Core Extender – 22
- Cluster Missile – 24
- Particle Wall – 26
- B3 Wingman – 27
- Triple Threat – 28
- Hemlok BF-R – 29
- Arc Mine – 31
- Multi-Target Missile System – 32
- Charge Rifle Anti-Titan – 33
- C.A.R.SMG – 34
- Run N Gun Kit – 36
- Dead Man’s Trigger – 37
- Dash Quickcharger – 38
- Spitfire LMG – 39
- Big Punch – 41
- Quick Reload Kit – 42
- Icepick – 43
- Kraber-AP Sniper – 44
- Tactical Reactor – 46
- Core Accelerator – 47
- Stealth Kit – 48
- Guardian Chip – 49