This PC With PlayStation 5 and Xbox Specs Works

As 2020 draws closer, we shift into the next generation of gaming with upcoming consoles such as Sony’s highly anticipated PlayStation 5 and Microsoft’s Xbox Scarlett. In 2019, we learned a ton of new information about the PS5 and Xbox Scarlett, more specifically what kind of hardware they will be packing. Both consoles aim to achieve 8K resolution with FPS as high as 120. So what will happen if PlayStation 5 and Xbox Scarlett’s AMD hardware specs are put into a PC to play games?

By now, the whole gaming community as aware of the fact that next-gen consoles will be using AMD CPU and GPU in their configurations. Furthermore, both consoles will be making the use of custom SSDs for faster loading times. Here’s a whole comparison of the specs.

In the old days, console developers would entirely develop their own hardware for their consoles as PC gaming wasn’t a trend as it is today. And now, console developers are using hardware specs made by other companies for their consoles. This can be seen with Sony’s PlayStation 5 and Microsoft’s Xbox Scarlett which are predominantly using AMD hardware.

In his latest video, YouTuber Austin Evans endeavored to make a PC build using the same kind of AMD hardware the PS5 and Xbox Scarlett are going to use, and the result was quite fascinating.

Evans used an AMD Ryzen 7 3700x processor, a Radeon RX 5700 graphics card, and a fast Aorus NVMe Gen4 SSD drive, as well as 16GB of fast DDR4 RAM. Evans hoped to be as conservative with the specs as possible since Sony or Microsoft still may make some alterations in their console configurations.

While the PS5 and Xbox Scarlett will obviously be running their own firmware made by Sony and Microsoft respectively, Evans used the latest Windows 10 for his machine. Now obviously, a PC has way more performance as compared to a console. So Evans also made some tweaks to the processor in order to replicate the performance of the PS5. Underclocking the CPU down to PS5’s performance on the benchmarks was the solution.

Despite the underclocking, Evan’s PC was able to deliver 8K, the same way the PS5 and Xbox Scarlett aim to. In some games, his PC wasn’t able to deliver the steady 60 FPS experience at 8K but worked as long as the graphics settings were kept at a stable level, primarily anisotropic filtering.

In conclusion, what Austin Evans was able to found is that although the PC specs aren’t exactly the same as the next-gen consoles, the performance and output was fairly impressive. Of course, it is best to treat this experiment with at least a grain of salt as Sony and Microsoft may make alterations to the specs of the PlayStation 5 and Xbox Scarlett.