The Division 2 has packed some exciting content for the players after they finish the Main Campaign.
When you reach Level 30, your Main Story is finished and the endgame begins. This is where another journey begins with something more intriguing. You will unlock three “Specializations” and from those three you can choose whatever you desire.
The Division 2 Specializations
Unlocking these Specializations, players will be diverted to a new path that will have Signature Weapons and new Skill Versions and after playing a whole lot of 30 levels, this is what will keep the players moving in the game.
The three Specializations include:
- Sharpshooter
- Survivalist
- Demolitionist
Players are given a choice to choose any one of these. With every Specialization, there is a unique Signature Weapon, skill, AND a skill modifier. You can upgrade your Specializations by completing missions and doing activities in the game.
If at any point you are bored with your Specialization, you can, very conveniently, switch to any other Specialization from the above three Specializations.
Well, then you do not have to because any progress that you will be making in that particular Specialization will be continuing with the Specialization that you switch to. Below is the whole guide and the content for each Division 2 Specialization:
1. Sharpshooter
Signature Weapon: TAC-50 C Rifle
Players who like to practice and play dangerously has more steepness towards this Specialization as this Specialization has a sniper that players can use to take down enemies from far behind.
You can even set your gun in a position where more enemies are lined up as the bullet shot from this sniper can tear down multiple players with a single bullet. You just have to be fast enough to point out these patterns.
General Modifiers
General Modifiers | Effects |
One in the Head | 25% increased Headshot damage. |
Deft Hands | 30% increased reload speed. |
Breath Control | 30% weapon stability and reduced recoil hence more targets on the lock to knock down. |
My Home is My Castle | Increases armor protection while undercover. |
Vital Protection | Reduces the chance you being hit by 20%. |
Sharpshooter Tactical Link | Group members that are closer to the enemies than you get +10% Headshot Damage. |
Weapon Modifiers
Weapon Modifiers | Effects |
Flashbang Grenade | Applies Blind to all targets within a large area of effect. |
Sharpshooter 93R | A 3-round burst fire weapon – 93R. |
Gunslinger | 10% increased Sidearm damage. |
Signature Weapon Damage | 145% increased Signature Weapon damage. |
This is My Rifle | 15% increased Rifle damage. |
Digital Scope | Digital Scope to cover larger distances. |
Skill Modifiers
Skill Modifier | Effects |
Tactician | Feeds hostile targets to the agent and other allies’ HUD. |
Misc. Modifiers
Misc. Modifiers | Effects |
X-Stat Armor Kit-Supplementary | Armor kits repair -50% less, remove status effects, increases resistance to Bleed, Poison, and Burn by 20 seconds. |
.50 Caliber Ammo Acquisition | Headshot kills drop Signature Weapon ammo except for kills with the Signature Weapon itself. |
Group Signature Ammo Supply | Kills with the Signature Weapon have a chance for Signature Weapon ammo drop for team member and raid members. |
Round After Round | After 20 seconds in cover, you will receive 5 Marksman and 5 Rifle ammo per every 10 seconds. |
Marksman Uniform | Outfit for the Sharpshooter. |
2. Survivalist
Signature Weapon: Explosive Tipped Crossbow
The players playing this Specialization mode has to nothing different then what is written as the Specialization’s name. These Survivalists can control their surroundings by setting up taps and status effects.
Their Signature Weapon, Explosive Tipped Crossbow, is to take a group of enemies, as the field point of the crossbow arrow is explosive that is to be planted near your enemies.
General Modifiers
General Modifiers | Effects |
Elite Defense | +20% Protection from Elites. |
Triage Specialist | +15% healing. |
Crunch Time | 10% Skill cooldown reduction undercover. |
Vital Protection | Reduce chances of you being hit by 20%. |
Survivalist Tactical Link | Group Members get 10% bonus damage to targets. |
Weapon Modifiers
Weapon Modifiers | Effects |
Incendiary Grenade | The incendiary grenade lights up the targets on fire within a radius. |
Survivalist D50 | A .44 Magnum Revolver with optical attachment slot. |
Gunslinger | +10% Sidearm damage. |
Signature Weapon Damage | +145% Signature Weapon damage. |
Running the Gun | +15% Shotgun damage. |
E.M.I. | +15% Assault Rifle damage. |
Infantry 5.56 Mag | Custom magazine for 5.56 Assault Rifles. |
Skill Modifiers
Skill Modifiers | Effects |
Mender | The mender Seeker Mine follows allies to repair their armor. |
Magnetic Disc | Reduces the Seeker Mine cooldown. |
Larrea Tridentata Infusion | Increases the Seeker Mine healing. |
Misc. Modifiers
Misc. Modifiers | Effects |
Distributed Repair | Armor Kits now repair over 5 seconds and effects the group members within a radius. |
Explosive Bolt Acquisition | Enemies killed while under status effects drop their Signature Weapon ammo. |
Group Signature Ammo Supply | The group has a chance to gain Signature Weapon ammo when a target with status effect is killed. |
Scraping By | When in a cover-to-cover combat you gain 5 ammo per second for your current weapon. |
Survivalist Uniform | Outfit for Survivalist. |
3. Demolitionist
Signature Weapon: M32A1 Multi-shot Grenade Launcher
This last Specialization-type is for players demanding more action. The Signature Weapon is a Grenade Launcher making this type taking care of a large group of enemies.
General Modifiers
General Modifiers | Effects |
Incombustible | Burn resistance increased by 20%. |
Explosive Ordnance | +25% explosive damage. |
Vital Protection | Reduces the chance of you being hit by 20%. |
Demolitionist Tactical Link | Group Members gain 5% damage to targets out of cover. |
Weapon Modifiers
Weapon Modifiers | Effects |
Fragmentation Grenade | Grenade deals damage and causes targets to bleed. |
Diceros Special | A .357 Magnum Revolver. |
Gunslinger | +10% Sidearm damage. |
Signature Weapon Damage | +145% increased Signature Weapon damage. |
Spray and Pray | +15% SMG damage. |
Onslaught | +15% LMG damage. |
Small Laser Pointer | Underbarrel attachment for short and long rails. |
Skill Modifiers
Skill Modifiers | Effects |
Artillery | The artillery Turret Launches ordinance at nearby targeted locations. |
Cyclone Magazine | Increases the turret’s ammunition count. |
SHD CPU V.2 | Increases the turret’s damage. |
Misc. Modifiers
Misc. Modifiers | Effects |
X-Stat Armor Kit-Supplementary | Armor Kits repair 70% damage boost weapon handling by 100% for 15 seconds. |
40 mm Grenade Acquisition | Explosive kills drop Signature Weapon ammo except when caused by the Signature Weapon. |
Group Signature Ammo Supply | Multi-Kills with Explosives grant a chance to gain Signature Weapon ammo to all group or raid members. |
Crisis Response | Refills all main weapon ammo. |
Braced for Impact | Ignore explosions. Triggers once every 60 seconds. |
Demolitionist Uniform | Outfit for Demolitionist. |