Rockstar Games came under fire following its statement about several 100-hour work weeks. Despite Rockstar clarifying its statement things are still not cooling down. Now, the studio is allowing Rockstar employees to talk about their work environment.
Rockstar Games has strict rules regarding its employees talking about the studio. However, the studio has relaxed its rules a bit and is allowing Rockstar employees to talk about their work environment.
Vivianne Langdon is the first Rockstar employee to start things off. Langdon is a Tools Programmer at Rockstar Games. According to the programmer, he never worked more than 50 hours a week.
The studio is preparing to launch Red Dead Redemption 2 next week. However, Red Dead Redemption 2 pre-load will start a week early and a launch trailer will drop today.
The reason behind preload beginning early might Red Dead Redemption 2’s file size which is over 100 GB. The preload for the game will start Friday, October 19 at 12 AM ET.
While Rockstar employees will be speaking about their work environment but, according to the ex-Rockstar employee, things are not as Rockstar portrays.
According to the ex-Rockstar employee, working at Rockstar Games felt like having a gun on his head. He added that he frequently worked 7 days a week during GTA IV’s era.
It’s been nearly a decade since I parted from Rockstar, but I can assure you that during the GTA IV era, it was like working with a gun to your head 7 days a week.
However, Rockstar itself has tried to defuse the situation. The studio noted that it never forced any of the Rockstar Employees to work overtime.
I’m just not one of them! No one, senior or junior, is ever forced to work hard. I believe we go to great lengths to run a business that cares about its people, and to make the company a great place for them to work.
Red Dead Redemption 2 is an open-world action title developed by Rockstar Games. The game will launch on October 26, 2018, for PS4 and Xbox One.