Microsoft Announces ForzaTech, a New In-House Forza Engine

Microsoft is going to reveal a brand new in-house engine called ForzaTech. As the name suggests, it will be used for the development of future Forza games.

Microsoft has announced a new in-house engine for their flagship racer, Forza. The company plans to share more about it at this year’s E3 in June.

The news first came to light when a trademark filing was spotted for ForzaTech, at the time it wasn’t clear what this is. The software giant filed the trademark on April 2nd at United States Patent & Trademark Office.

It was being speculated that ForzaTech is somehow tied to the upcoming Forza 6, which is indeed the case. However, as Microsoft said we’ll know more at E3 2015:

We can confirm that Microsoft has filed a trademark application for ForzaTech, which is Turn 10 Studios’ proprietary graphics and simulation engine for Forza. We’ll have more to share at E3.

This year’s E3 just got a whole lot more exciting for tech-heads and Forza lovers.

Just a few month ago, Microsoft confirmed the existence for Forza 6, we don’t yet know of its release date but we can expect the game this holiday season on Xbox One.

Microsoft’s Xbox One holiday line-up is looking strong with Forza 6, Rise of the Tomb Raider and Halo 5: Guardians.


Quantum Break was expected this year as well but unfortunately, it had to be delayed. According to Microsoft, the delay was due to a packed 2015 line-up. On the other hands, Remedy says it will be taking this additional development time to fine-tune and polish the game for a 2016 release.

Are you excited for this E3? Let us know what are your expectations from the event.

Sarmad is our Senior Editor, and is also one of the more refined and cultured among us. He's 25, a finance major, and having the time of his life writing about videogames.