Our Madden NFL 19 Passing Guide allows you to get a better sense of all the strategies when it comes to passing the ball in Madden NFL 19. We will highlight Bullet Passes, Lob Passes, and how to generally play the ball in order to make sure you’ve got the upper hand on the game.
Madden NFL 19 Passing
At the most basic level of passing, you can select where to throw the ball by first pressing the Left Bumper or L1 on the controller.
This will display button prompts on your teammates in front of you. Selecting any of the X, Y, B or A buttons on the Xbox controller will pass the ball to the player with that corresponding button icon above their heads. The analog stick should also be pointed in the direction of the pass. This will send out a high point pass up the field.
A Bullet Pass is a type of a super-fast and precise throw which can be executed by holding down on the button prompt that appears above a player’s head. If you instead tap the button, you will perform what is called the Lobbed Pass. This takes longer and has a greater angle and trajectory.
This also allows you time to move closer to the receiver. But do note, these throws can be interrupted occasionally.
The second most important thing about passes is what will come after. Depending on the position of the receiver you can dictate the consequential next set of moves in the game e.g. passing the ball over to a teammate high up the field may mean you want to slow up the pace of the game as your teammate will be surrounded by many of the defenders on the opponent’s team.
In a different event, a high point pass may mean an instant touchdown if your teammate is close enough to the line.
Something different this time around is a high point bullet pass. In previous Madden games, the player would make the attempt to reach out and even receive the ball high up the pitch.
This is no longer a case in Madden 19. A Bullet Pass high up the field will simply be too much and will cross the field without the teammate receiving it. So stick with the Lob Pass for high pointers.
On the receiving end of the ball, the receiver can opt to choose how to exactly catch the ball. An aggressive catch will allow the player to stop momentarily in order to receive the ball.
This leads to the 50-50 chance where the corner-back may interrupt and get the ball. Therefore, it’s not always the safest option, at least not when high passes are considered.
However, you can still be able to increase the throwing power of your pass and allow the teammate high up the pitch to receive it through the Rac Catch.
This is possible if the ball is thrown in a lobbed manner by tapping the button. The aggressive catch may also work sometimes, but Rac Catch is the safer and more reliable option.
Passing the ball high up the field is also a good strategy to keep possession when you have one of your receivers leading the defender.
This is made possible by pressing the pass button along with flicking the left analog stick in the direction of the pass.
For up close and low passes on the field, you can display the button prompts on the player once you chose the left trigger or L2 button. Here, bullet passes work better and would be ideal for counter-attack situations or keep tight possession on the ball.
Be it a short pass or long, it is most possible that if you don’t have enough players to pass to, you may rush the chance and lose possession. This is why it is important to hold the ball unless you have at least three reads or three potential teammates who can receive the ball.
Also, if you can, try to run in the direction of the receivers instead of running against them. This will shorten the distance and reduce the chances of risking to lose the ball to the opposition.
A common feature that gets undervalued the most is going through every route in the playbook and on the field itself.
This will help you know exactly which path each player of your team will take so on that basis you can predict, even in hindsight, which player would be at which point on the field so a pass would be possible.
In cases where all options are locked up i.e. not a single read ahead, maybe just pass to a player right beside you, one pass that is just feet away.
This may allow you to scramble the position of the players and eventually open up more options, even closer to the touchdown line. So patience is also an important aspect of the game.
If a pass doesn’t go as expected or fails, why not put a player of yours, a stronger one who won’t be injured easily, to get into the mix and tackle the defender just to not lose possession.
You may as well even slide via the L2+R2 or LT+RT buttons on the controller pressed simultaneously with Square or X.
A net little trick is using the Play Action passes which mask who your quarterback will pass to. It may look like he’s passing to a running back, but he’ll quickly change his intention of doing so, in order to fool the opposition. Though this works quite well, don’t use it too often to ruin the unpredictability aspect of it.
This is all we have in our Madden NFL 19 Passing Guide. If there is anything else that you would like to add, let us know in the comments section below!