Hellblade: Senua’s Sacrifice has launched today for PC and PlayStation 4 with critical acclaim. While the game has been praised for its storytelling and gameplay but, there is one feature that might not sit well with players. Players will lose all of their progress in Hellblade: Senua’s Sacrifice if they die too much in the game.
Yes, Hellblade: Senua’s Sacrifice features perma-death, meaning if you die too many times in the game, the game will automatically delete all your saves and you will have to start the game all over again. How this feature will sit with the gamers is yet to be seen.
In related news, developer Ninja Theory hopes Hellblade: Sensua’s Sacrifice to be successful so that they can turn the game into a franchise.
Although the Hellblade team is small, Ninja Theory is around 100 people and we are doing a mix of games including working with publishers. A healthy mix of established IP and new IP is where we want to be. Could Hellblade turn into a franchise? Never say never. I hope it’s a success so that we can at least have that choice to make.
Also, the game blends live action cutscenes with in-game footage. According to the devs, the reason why they used live-action cutscene is the limited budget. Due to a limited budget, the artists could not create and animate additional characters for Senua.
To overcome this problem they used actors and dressed them up and shot the scenes and implemented them in the game. In addition to this, the team also used a range of post-processing techniques to make sure these live-action scenes look and feel same as the gameplay and in the video it is almost impossible to spot the difference.
Hellblade: Senua’s Sacrifice is an action-adventure video game developed by Ninja Theory for PC and PlayStation 4.