Fire Emblem: Three Houses Battalions Unlocks Guide

Battalions is a cool feature for heroes and units in Fire Emblem: Three Houses. You will however, need to unlock them.

In Fire Emblem: Three Houses, battalions can help you turn the odds in your favor. They could be the key to winning. This guide will lead the way for you to get your hands on these Battalions in Fire Emblem: Three Houses. To unlock these battalions, you have to finish a quest in a certain order. But before we get into the details, we will see how these battalions work.

Fire Emblem: Three Houses Battalions

During a battle, you have the option to command a unit that can make a ton of difference if used right.

You can use a battalion for a special move on your foe. But you the character whose turn it is must have a battalion equipped. Each battalion comes with its capabilities and specialties.

Some battalions are capable of rattling the enemy making them unable to move on their next turn, while other battalions can do an attack that would push the enemies a tile back.

You also have to note that each battalion should be paired with an appropriate character that suits that specific battalion.

They should be equipped with the character of same stats e.g. a battalion of rank B will be paired with a character of the same rank or higher.


You can also purchase them once you have unlocked this feature and to unlock them you have to do as follows:

Unlock Battalions

To unlock battalion, you would have to do a side quest that comes up around Chapter #4. It could also be unlocked by Chapter #5 because these side quests are very hard to miss.

This side quest has the objective of finding the Captain’s Quarter. This could be done after you have finished your debut skirmish opposed to the rest of the houses and you are given some time to roam the Garreg Mach Monastery freely.

After you are placed in the Monastery head south to Jeralt to get a quest which is to find the captain’s quarters.

You won’t get a marker map for this, so this is how you can do it; go to the Monastery’s second floor by reaching the reception hall’s northern end and turn left when see a bridge and walk down the small corridor and find the stairs on your left that take you to the second floor.

Once you are there, go straight ahead to the open landing and turn right to go through the corridor.

A glistening gold marker will appear on your mini-map pointing at a room towards your left which is the Captain’s Quarter. Get to the marker on the Floor and press A to get Tactic’s Primer item and immediately unlock battalions for your battles. With the battalions you also get Gambits:


Gambits are those unique abilities that you get from Battalions attached to your character. Battalions already provide you with a stats boost but in addition to that you can also use gambits, but their use is limited by Charges. After a battle is finished gambits are replenished. There is also a way to boost gambits. As you already know about linked attacks you can link gambits with other characters which can increase their effectiveness. Defenders can be targeted by characters that have gambits equipped and if they join the attacker, they will boost the Gambit’s might and hit. Your character’s support level also affects the gambit boost.

Following is the list of all the battalions in Fire Emblem: Three houses

Alliance ArchersPoisoned ArrowsD
Alliance Armored Co.DisturbanceD
Alliance BrawlersDisturbanceE1,200
Alliance CavalryAssault TroopD
Alliance DuelistsMad MeleeE1,200
Alliance InfantryLureE
Alliance KnightsBlazeC1,500
Alliance Magic CorpsGroup LightingD1,200
Alliance Magic UsersResonant LightningC
Alliance Pegasus Co.AssemblyD
Alliance SnipersFusilladeC
Alliance Veteran DuelistsAbsorptionC
Alliance Wyvern Co.Impregnable WallC
Almyra MercenariesFusilladeE
Cethleann MonksResonant White MagicA
Church of Seiros SoldiersDisturbanceE
Cichol Wyvern Co.Assault TroopA
Empire ArchersFusilladeD1,200
Empire BrawlersDisturbanceE1,200
Empire InfantryLureE1,000
Empire KnightsBlazeC1,500
Empire Magic CorpsGroup FlamesD1,200
Empire Magic Users
Empire Snipers
Empire WarriorsRandom ShotE1,200
Empire YouthsDisturbanceE
Fraldarius SoldiersOnslaughtB
Gloucester KnightsAssault TroopB
Goneril ValkyriesAssault TroopB
Holy Knights of SeirosAssault Troop
Indech Sword FightersRetributionA
Jeralt’s MercenariesAssault TroopE
Kingdom BrawlersDisturbanceE1,200
Kingdom Foot SoldiersLure SchemeE1,000
Kingdom Knights
Kingdom Lance Co.
Kingdom Lance SoldiersCo-ordinated Lance StrikeE1,200
Kingdom Magic SquadronGroup Magic: IceD1,200
Kingdom SnipersFusillade
Kingdom YouthsDisturbanceE
Knights of SeirosBlazeC
Leicester MercenariesBlazeB
Macuil Evil Repelling Co.Resonant LightningA
Merchant MilitaryPoison TacticE
Remire MilitaDisturbanceE
Seiros ArchersFusilladeD
Seiros Armored Co.OnslaughtD
Seiros BrawlersDisturbanceE
Seiros Cavalry BrigadeFire SchemeC1,500
Seiros Church SoldiersDisruptE1,000
Seiros Holy MonksStrideE1,200
Seiros Magic BrigadeGroup Magic: FlameD1,200
Seiros Magic CorpsGroup FlamesD
Seiros MercenariesOnslaughtE1,200
Seiros Pegasus BrigadeLure SchemeD1,200
Seiros Pegasus Co.AssemblyD
Seiros Sacred MonksResonant White MagicE1,200
Victor Private MilitaryAssemblyC

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Ali is a passionate RPG gamer. He believes that western RPGs still have a lot to learn from JRPGs. He is editor-in-chief at but that doesn't stop him from writing about his favorite video ...