Epic Games Will Ensure Loot Box Chance Transparency

Epic Games told Gameindustry.biz that it planned to uphold loot box system transparency. This was in line with the statement released by Entertainment Software Association earlier this week.

Entertainment Software Association released an official statement that Microsoft, Nintendo, and Sony will implement new policies regarding loot boxes.

These policies will only apply to games yet to be released “to disclose information on the relative rarity or probability of obtaining randomized virtual items.” Players must be able to access the information regarding drop rates easily.

Any updates subsequently released will have to abide by this as well.

2020 is set as the date from which this policy will take effect. Activision Blizzard, Bandai Namco, Bethesda, Bungie, Electronic Arts, Microsoft, Nintendo, Sony, Take-Two, Ubisoft, Warner Bros, and Wizards of the Coast have agreed to abide by this policy.

Now, Epic Games has affirmed that it will follow this policy as well. In the statement to Gameindustry.biz, Epic Games had this to say.

‘Earlier this year, the Fortnite Save the World team made a change that showed players every item that they would get in a paid llama before opening it. Earlier this week, the team at Psyonix announced a similar change coming later this year to paid crates in Rocket League. Going forward, we’re committed to the same transparency for player purchases in all Epic Games titles,’

THQ Nordic is an ESA member and yet their name was not in the list of companies who had pledged to this policy. They clarified that the reason behind this was that the ESA had not asked them. Also, they felt no need to sign up as they didn’t have any games with loot boxes in them. In a tweet, they said that they had no plans to include loot boxes or as they called them “casino-style mechanics”.

Wise move, considering the backlash lootboxes get. Well played.

Source: VideoGamer