One of the biggest sleeper hits of last year was Star Wars Jedi: Fallen Order, Respawn’s first non first-person shooter game and the first EA Star Wars game to get near-universal praise. Now, EA is anticipating that Fallen Order sales will reach 10 million by March 31, a huge milestone for Respawn.
Fallen Order, which stars former Jedi Cal Kestis as he goes on the run from Inquisitors and eventually finds himself caught up in an even bigger plot, released back in November with an uncharacteristic promise for an EA-published game, mainly that no multiplayer and no microtransactions would be part of it.
Considering that EA had only been releasing multiplayer and microtransaction-focused Star Wars games up until then, with the two Battlefront games and various mobile titles (along with cancelling a linear Star Wars game because it didn’t have multiplayer and EA didn’t believe players would want a story game), it’s nice to see them proven wrong through Fallen Order sales.
The game won a significant amount of praise for its gameplay and graphics, along with the Metroidvania angles that allowed players to run around and explore the multiple different worlds that they would travel to over the course of the story. Players also got to customize their lightsaber.
Previously, EA had anticipated that the game’s totals would reach the 6 million to 8 million mark, but if they’re anticipating 10 million sales now, it means the game has already reached the high end of those projections and doesn’t appear to be slowing down.
While the number of Fallen Order sales still pale in comparison to EA’s multiplayer Star Wars titles in the Battlefront games, with EA taking in over a billion dollars last quarter from microtransactions alone, it’s nice to see that single player games are still profitable enough for them to take notice.
You can currently play Star Wars Jedi: Fallen Order on the Xbox One, Playstation 4, and PC.