Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition is just hours away from debuting on Nintendo Switch. This Japanese role-playing video game, an improved version of Dragon Quest XI released on PlayStation 4 and PC (and in Japan on 3DS), is one of the most anticipated titles by Nintendo system owners.
Square Enix mentioned that they worked extremely hard on this game and said that it is more than just a port, they consider it almost similar to a remake.
Different members of the team in charge of this edition affirm that from the moment they decided to enter the hardware of the Nintendo hybrid, they were clear that their approach was to offer their audience something more than just a port of the PlayStation 4 or Nintendo 3DS editions. For this, and with much effort, they had to rethink the development.
How? Redesigning and working in the bowels of the game, adapting it to the nature of the system and going a little further, adding many unprecedented playable details and changes and hence placing the S in the title.
Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition will take us back to a fantasy world with a visual style similar to that of its previous installments and with a series of characters and enemies designed by Akira Toriyama, the creator of Dragon Ball.
Conservative in the playable approach, he returns to present us battles against several enemies, monsters and final bosses, as well as power the exploration of a great fantasy universe full of large open spaces. However, the Nintendo Switch version goes much further and adds several changes to this formula and presentation.
For example, we find unique stories for this video game, focusing on the different characters and protagonists of the adventure. These missions are integrated into the story of Dragon Quest XI S itself and are considered a kind of prize or extra for completing the game.
They added a lot of background, and as Square Enix has confirmed, they will delve into the fantasy universe of Dragon Quest and the fate of some of the most beloved parts of the original game. In addition, we will have a high-quality orchestral soundtrack, which will deepen the feelings and that improves the version of music designed in synthesizers.
Another big change is the possibility of alternating 3D and 2D graphics. It is a nod to the Nintendo 3DS edition, which while offering a three-dimensional style on one of its screens, delved into the typical retro presentation of the 16 bits on its lower screen.
It is a nostalgic feeling, and although the video game on Nintendo Switch will show off a three-dimensional graphic section thanks to Unreal Engine 4, Square Enix has stressed that it does not want to forget the past.
I remind you that Dragon Quest XI S will release on September 27, exclusively for the Nintendo Switch.