DOTA 2 Community Toxicity Is The Highest Among Online Multiplayer Titles

It’s no surprise to anyone that MOBA communities are cesspits. Easily-angered players that get angry with people asking for help, racism, sexism, homophobia, and more all contribute to the negative reputation that MOBA games get. However, apparently, the DOTA 2 community toxicity is a call above any other online multiplayer game.

DOTA 2 originally got its start as a mod for Warcraft, allowing heroes from each side to be able to come up and fight against each other in an effort to destroy the other side’s main base. Since then, however, it’s become its own game with its own heroes.

Games like DOTA 2 and League of Legends are consistently some of the most-played games online, with DOTA 2 constantly being at the very top of the most-played Steam games. However, that populaity comes at a price.

According to a survey by the Anti-Defamation League, a survey of players that played online multiplayer games say that 74% of them have experienced some form of harassment during play. Breaking that down game by game, DOTA 2 is the biggest offender.

DOTA 2 community toxicity accounted for 79% of its players in the survey having been insulted or harassed in some way, with Counter Strike: Global Offensive, Overwatch, PlayerUnknown’s Battlegrounds, and League of Legends behind it in that order.

Minecraft was down at the bottom of the list, with only 51% of its players reporting that they had been harassed while playing multiplayer online. Along with the numbers per game, however, the Anti-Defamation League survey also broke down harassment into categories.

For instance, 38% of women playing believed they’d been harassed because of their gender, while 35% of LGBTQ players believe they were targeted because of their sexuality. 31% of African Americans and 24% of Latino players also reported harassment based on their race. 19% of both Jewish and Muslim players believe they were targeted for their religion.

The reasoning that DOTA 2 community toxicity is so bad is due, apparently, to the fact that they are completely unmoderated. Highly popular and commercially successful games like DOTA 2 have massively unmoderated spaces which helps contribute to the issue.

While it’s no surprise that DOTA and League of Legends and other games like them are so toxic to others in general, hopefully at some point in the future Riot Games and Valve can step in to at least force the toxicity to come down a bit.